Version 1.0.19b
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minecraft/config/lootr-common.toml
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64
minecraft/config/lootr-common.toml
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#skip unloaded block entities that are eligible for conversion, set to false to potentially resolve issues with containers that aren't being converted [default: true]
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skip_unloaded = true
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#whether or not the entire forge:chests/wooden tag should be added to the conversion list for structures (if they are backed by RandomizableContainerBlockEntity)
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convert_wooden_chests = true
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#list of loot tables which will decay (default blank, meaning no chests decay, in the format of (in the format of ["modid:loot_table", "othermodid:other_loot_table"])
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decay_loot_tables = []
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#a list of additional chests that should be converted (in the format of ["modid:name", "modid:other_name"], must be a tile entity instance of RandomizableContainerBlockEntity)
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additional_chests = []
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#list of mod IDs whose loot tables will decay (default blank, meaning no chests decay, in the format ["modid", "othermodid"])
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decay_modids = []
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#list of structures in which contains shouldn't be converted (in the format of ["modid:structure_name", "othermodid:other_structure_name"])
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loot_structure_blacklist = []
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#list of modids whose loot tables shouldn't be converted (in the format of ["modid", "other_modid"])
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loot_modid_blacklist = []
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#a list of additional trapped chests that should be converted (in the format of ["modid:name", "modid:other_name"], must be a tile entity instance of RandomizableContainerBlockEntity)
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additional_trapped_chests = []
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#list of dimensions (to the exclusion of all others) that loot chest should be replaced in (default: blank, allowing all dimensions, e.g., ["minecraft:overworld", "minecraft:the_end"])
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dimension_whitelist = []
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#list of dimensions where loot chests should automatically decay (default: blank, e.g., ["minecraft:the_nether", "minecraft:the_end"])
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decay_dimensions = []
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#whether or not the entire forge:chests/trapped tag should be added to the conversion list for structures (if they are backed by RandomizableContainerBlockEntity
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convert_trapped_chests = true
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#list of structures in which loot chests should automatically decay (in the format of ["modid:structure_name", "modid:other_structure_name"])
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decay_structures = []
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#lootr will automatically log all unresolved tables (i.e., for containers that have a loot table associated with them but, for whatever reason, the lookup for this table returns empty). setting this option to true additionally informs players when they open containers.
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report_unresolved_tables = false
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#list of loot tables which shouldn't be converted (in the format of ["modid:loot_table", "othermodid:other_loot_table"])
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loot_table_blacklist = []
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#list of dimensions where loot chests should automatically refresh (default: blank, e.g., ["minecraft:overworld", "othermod:otherdimension"])
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refresh_dimensions = []
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#list of mod IDs whose loot tables will refresh (default blank, meaning no chests refresh, in the format of ["modid", "othermodid"])
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refresh_modids = []
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#determine whether or not loot generated is the same for all players using the provided seed, or randomised per player
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randomise_seed = true
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#the maximum age for containers; entries above this age will be discarded [default: 180 * 20, 3 minutes]
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#Range: > 0
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maximum_age = 3600
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#whether or not quark chests used in world generation for loot purposes should be replaced with Lootr chests
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convert_quark = true
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#how long (in ticks) a decaying loot containers should take to decay (default 5 minutes = 5 * 60 * 20)
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#Range: > 0
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decay_value = 6000
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#list of loot tables which will refresh (default blank, meaning no chests refresh, in the format of ["modid:loot_table", "othermodid:loot_table"])
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refresh_loot_tables = []
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#overriding refresh_loot_tables, refresh_modids and refresh_dimensions: all chests will refresh after being opened for the first time
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refresh_all = false
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#overriding decay_loot_tables, decay_modids and decay_dimensions: all chests will decay after being opened for the first time
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decay_all = false
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#lootr chests cannot be destroyed by explosions
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blast_resistant = false
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#list of dimensions that loot chests should not be replaced in (default: blank, allowing all dimensions, format e.g., ["minecraft:overworld", "minecraft:the_end"])
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dimension_blacklist = ["compactmachines:compact_world"]
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#prevent the destruction of Lootr chests except while sneaking in creative mode
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disable_break = false
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#whether or not mineshaft chest minecarts should be converted to standard loot chests
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convert_mineshafts = true
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#when true, comparators on Lootr containers will give an output of 1; when false, they will give an output of 0
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power_comparators = true
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#how long (in ticks) a refreshing loot containers should take to refresh their contents (default 20 minutes = 20 * 60 * 20)
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#Range: > 0
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refresh_value = 24000
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#list of structures in which loot chests should automatically refresh (in the format of ["modid:structure_name", "othermodid:other_structure_name"])
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refresh_structures = []
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