Version 1.0.19b

This commit is contained in:
Adrian Marquis
2023-05-29 13:49:34 +00:00
parent 5386f164b9
commit b5ede55eba
927 changed files with 92525 additions and 0 deletions

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/*
This file uses the ".json5" file extension which allows for comments like this in a json file!
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
VSCode: https://code.visualstudio.com/
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
to make editing this file much easier.
*/
{
// Add custom BYG Structures?
"add_custom_structures": true,
// Add custom BYG Villagers & Structures to villages?
"add_custom_villagers": true,
/*
Add global BYG features to non BYG biomes?
By disabling this, you remove BYG placed features not designated to specific BYG biomes.
Such features include but are not limited to:
-Ores
-Stones
-Palm Trees
To configure the features that spawn using this, use the "/corgilib worldRegistryExport" command and edit the files found at:
"byg/worldgen/placed_feature/global/<decoration_stage>"
"byg/worldgen/placed_feature/global/placed_feature/<feature>"
"byg/worldgen/configured_feature/global/<decoration_stage>"
in the output folder.
*/
"add_global_biome_placed_features": true,
/*
Add BYG items automatically to applicable loot tables?
For example BYG may add:
-Piglin trades to the piglin trade loot table.
-Loot to vanilla structures such as Abandoned Mineshafts or Jungle temples.
To configure these loot tables or add your own, create a datapack with loot tables matching the following path:
"data/modid/append_loot_tables/file_path_to_loot_table_you_want_to_append"
Examples:
BYG's added Piglin trades: "data/byg/append_loot_tables/minecraft/gameplay/piglin_bartering.json",
BYG's added loot to abandoned mineshafts: "data/byg/append_loot_tables/minecraft/chests/abandoned_mineshaft.json"
BYG's added loot to Repurposed Structure's Jungle Village Jungle House: "data/byg/append_loot_tables/repurposed_structures/chests/villages/jungle_house.json"
*/
"add_loot_tables": true,
// Logger settings.
"logger_settings": {
/* Exclude BYG loggers that may contain any of the words or phrases in this list.
Example:
"exclude": [
"event",
"load event",
"loaded"
]
*/
"exclude": [],
"log_debug": false,
"log_info": false,
"log_warnings": true
},
// Use BYG world generation?
"world_generation": true
}