Version 1.0.19b
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain bordering oceans, here is the "beach_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:snowy_beach", "minecraft:snowy_beach", "minecraft:snowy_beach", "minecraft:snowy_beach", "minecraft:snowy_beach" ],
|
||||
[ "minecraft:beach", "minecraft:beach", "minecraft:beach", "minecraft:beach", "minecraft:beach" ],
|
||||
[ "byg:basalt_barrera", "byg:basalt_barrera", "byg:basalt_barrera", "byg:basalt_barrera", "byg:basalt_barrera" ],
|
||||
[ "byg:rainbow_beach", "byg:rainbow_beach", "byg:rainbow_beach", "byg:rainbow_beach", "byg:rainbow_beach" ],
|
||||
[ "byg:windswept_desert", "byg:windswept_desert", "byg:windswept_desert", "byg:windswept_desert", "byg:windswept_desert" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain bordering oceans, here is the "beach_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:snowy_beach", "minecraft:snowy_beach", "minecraft:snowy_beach", "minecraft:snowy_beach", "minecraft:snowy_beach" ],
|
||||
[ "minecraft:beach", "minecraft:beach", "minecraft:beach", "minecraft:beach", "minecraft:beach" ],
|
||||
[ "minecraft:beach", "minecraft:beach", "minecraft:beach", "minecraft:beach", "minecraft:beach" ],
|
||||
[ "minecraft:beach", "minecraft:beach", "minecraft:beach", "minecraft:beach", "minecraft:beach" ],
|
||||
[ "minecraft:desert", "minecraft:desert", "minecraft:desert", "minecraft:desert", "minecraft:desert" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "byg:cardinal_tundra", "byg:cardinal_tundra", "byg:cardinal_tundra", "byg:frosted_coniferous_forest", "byg:coniferous_forest" ],
|
||||
[ "byg:autumnal_valley", "byg:autumnal_valley", "byg:skyris_vale", "byg:skyris_vale", "byg:cika_woods" ],
|
||||
[ "byg:prairie", "byg:allium_fields", "byg:allium_fields", "byg:red_oak_forest", "byg:temperate_rainforest" ],
|
||||
[ "byg:araucaria_savanna", "byg:araucaria_savanna", "byg:amaranth_fields", "byg:ebony_woods", "byg:jacaranda_forest" ],
|
||||
[ "byg:mojave_desert", "byg:mojave_desert", "byg:windswept_desert", "byg:atacama_desert", "byg:atacama_desert" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "byg:cardinal_tundra", "byg:cardinal_tundra", "byg:frosted_taiga", "byg:frosted_taiga", "byg:autumnal_taiga" ],
|
||||
[ "byg:coconino_meadow", "byg:coconino_meadow", "byg:maple_taiga", "byg:autumnal_forest", "byg:autumnal_forest" ],
|
||||
[ "byg:prairie", "byg:orchard", "byg:orchard", "byg:aspen_forest", "byg:weeping_witch_forest" ],
|
||||
[ "byg:baobab_savanna", "byg:baobab_savanna", "byg:red_oak_forest", "byg:crag_gardens", "byg:tropical_rainforest" ],
|
||||
[ "byg:mojave_desert", "byg:mojave_desert", "byg:windswept_desert", "byg:atacama_desert", "byg:atacama_desert" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "byg:cardinal_tundra", "byg:cardinal_tundra", "byg:frosted_coniferous_forest", "byg:frosted_taiga", "byg:black_forest" ],
|
||||
[ "byg:coconino_meadow", "byg:coconino_meadow", "byg:maple_taiga", "byg:zelkova_forest", "byg:dacite_ridges" ],
|
||||
[ "byg:prairie", "byg:prairie", "byg:allium_fields", "byg:aspen_forest", "byg:temperate_rainforest" ],
|
||||
[ "byg:firecracker_shrubland", "byg:firecracker_shrubland", "byg:amaranth_fields", "byg:forgotten_forest", "byg:fragment_forest" ],
|
||||
[ "byg:mojave_desert", "byg:mojave_desert", "byg:windswept_desert", "byg:atacama_desert", "byg:atacama_desert" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:snowy_plains", "minecraft:snowy_plains", "minecraft:snowy_plains", "minecraft:snowy_taiga", "minecraft:taiga" ],
|
||||
[ "minecraft:plains", "minecraft:plains", "minecraft:forest", "minecraft:taiga", "minecraft:old_growth_spruce_taiga" ],
|
||||
[ "minecraft:flower_forest", "minecraft:plains", "minecraft:forest", "minecraft:birch_forest", "minecraft:dark_forest" ],
|
||||
[ "minecraft:savanna", "minecraft:savanna", "minecraft:forest", "minecraft:jungle", "minecraft:jungle" ],
|
||||
[ "minecraft:desert", "minecraft:desert", "minecraft:desert", "minecraft:desert", "minecraft:desert" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain ABOVE weirdness 0, here is the "middle_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:ice_spikes", "minecraft:the_void", "minecraft:snowy_taiga", "minecraft:the_void", "minecraft:the_void" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:old_growth_pine_taiga" ],
|
||||
[ "minecraft:sunflower_plains", "minecraft:the_void", "minecraft:the_void", "minecraft:old_growth_birch_forest", "minecraft:the_void" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:plains", "minecraft:sparse_jungle", "minecraft:bamboo_jungle" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain below sea level, here is the "ocean_biomes" layout:
|
||||
[ DEEP-ICY, DEEP-COLD, DEEP-NEUTRAL, DEEP-WARM, DEEP-HOT ]
|
||||
[ SHALLOW-ICY, SHALLOW-COLD, SHALLOW-NEUTRAL, SHALLOW-WARM, SHALLOW-HOT ],
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:deep_frozen_ocean", "minecraft:cold_ocean", "minecraft:ocean", "byg:lush_stacks", "byg:dead_sea" ],
|
||||
[ "minecraft:frozen_ocean", "minecraft:cold_ocean", "minecraft:ocean", "byg:lush_stacks", "byg:dead_sea" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on terrain below sea level, here is the "ocean_biomes" layout:
|
||||
[ DEEP-ICY, DEEP-COLD, DEEP-NEUTRAL, DEEP-WARM, DEEP-HOT ]
|
||||
[ SHALLOW-ICY, SHALLOW-COLD, SHALLOW-NEUTRAL, SHALLOW-WARM, SHALLOW-HOT ],
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:deep_frozen_ocean", "minecraft:deep_cold_ocean", "minecraft:deep_ocean", "minecraft:deep_lukewarm_ocean", "minecraft:warm_ocean" ],
|
||||
[ "minecraft:frozen_ocean", "minecraft:cold_ocean", "minecraft:ocean", "minecraft:lukewarm_ocean", "minecraft:warm_ocean" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on mountainous terrain & BELOW weirdness 0, here is the "peak_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "byg:shattered_glacier", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks" ],
|
||||
[ "byg:shattered_glacier", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks" ],
|
||||
[ "byg:shattered_glacier", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks" ],
|
||||
[ "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:howling_peaks", "byg:guiana_shield" ],
|
||||
[ "byg:red_rock_valley", "byg:red_rock_valley", "byg:sierra_badlands", "byg:sierra_badlands", "byg:sierra_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on mountainous terrain & BELOW weirdness 0, here is the "peak_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks" ],
|
||||
[ "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks" ],
|
||||
[ "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks", "minecraft:jagged_peaks" ],
|
||||
[ "minecraft:stony_peaks", "minecraft:stony_peaks", "minecraft:stony_peaks", "minecraft:stony_peaks", "minecraft:stony_peaks" ],
|
||||
[ "minecraft:eroded_badlands", "minecraft:eroded_badlands", "minecraft:badlands", "minecraft:wooded_badlands", "minecraft:wooded_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on mountainous terrain & ABOVE weirdness 0, here is the "peak_biome_variants" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "slope_biomes" will be used instead.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:frozen_peaks", "minecraft:frozen_peaks", "minecraft:frozen_peaks", "minecraft:frozen_peaks", "minecraft:frozen_peaks" ],
|
||||
[ "minecraft:frozen_peaks", "minecraft:frozen_peaks", "minecraft:frozen_peaks", "minecraft:frozen_peaks", "minecraft:frozen_peaks" ],
|
||||
[ "minecraft:frozen_peaks", "minecraft:frozen_peaks", "minecraft:frozen_peaks", "byg:dacite_ridges", "byg:dacite_ridges" ],
|
||||
[ "minecraft:stony_peaks", "minecraft:stony_peaks", "minecraft:stony_peaks", "minecraft:stony_peaks", "minecraft:stony_peaks" ],
|
||||
[ "minecraft:badlands", "minecraft:badlands", "minecraft:badlands", "minecraft:wooded_badlands", "minecraft:wooded_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "byg:cardinal_tundra", "byg:cardinal_tundra", "byg:frosted_coniferous_forest", "byg:frosted_taiga", "byg:coniferous_forest" ],
|
||||
[ "byg:coconino_meadow", "byg:coconino_meadow", "byg:aspen_forest", "byg:skyris_vale", "byg:skyris_vale" ],
|
||||
[ "byg:temperate_grove", "byg:temperate_grove", "byg:temperate_grove", "byg:rose_fields", "byg:dacite_ridges" ],
|
||||
[ "byg:baobab_savanna", "byg:baobab_savanna", "byg:temperate_rainforest", "byg:ebony_woods", "byg:jacaranda_forest" ],
|
||||
[ "byg:red_rock_valley", "byg:red_rock_valley", "byg:red_rock_valley", "byg:sierra_badlands", "byg:sierra_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "byg:cardinal_tundra", "byg:cardinal_tundra", "byg:frosted_coniferous_forest", "byg:frosted_taiga", "byg:coniferous_forest" ],
|
||||
[ "byg:coconino_meadow", "byg:coconino_meadow", "byg:cika_woods", "byg:black_forest", "byg:black_forest" ],
|
||||
[ "byg:temperate_grove", "byg:temperate_grove", "byg:temperate_grove", "byg:rose_fields", "byg:weeping_witch_forest" ],
|
||||
[ "byg:araucaria_savanna", "byg:araucaria_savanna", "byg:red_oak_forest", "byg:ebony_woods", "byg:tropical_rainforest" ],
|
||||
[ "byg:red_rock_valley", "byg:red_rock_valley", "byg:red_rock_valley", "byg:sierra_badlands", "byg:sierra_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "byg:cardinal_tundra", "byg:cardinal_tundra", "byg:frosted_coniferous_forest", "byg:frosted_taiga", "byg:coniferous_forest" ],
|
||||
[ "byg:coconino_meadow", "byg:coconino_meadow", "byg:cherry_blossom_forest", "byg:cherry_blossom_forest", "byg:autumnal_taiga" ],
|
||||
[ "byg:temperate_grove", "byg:temperate_grove", "byg:temperate_grove", "byg:rose_fields", "byg:weeping_witch_forest" ],
|
||||
[ "byg:firecracker_shrubland", "byg:firecracker_shrubland", "byg:redwood_thicket", "byg:ebony_woods", "byg:forgotten_forest" ],
|
||||
[ "byg:red_rock_valley", "byg:red_rock_valley", "byg:red_rock_valley", "byg:sierra_badlands", "byg:sierra_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:snowy_plains", "minecraft:snowy_plains", "minecraft:snowy_plains", "minecraft:snowy_taiga", "minecraft:snowy_taiga" ],
|
||||
[ "minecraft:meadow", "minecraft:meadow", "minecraft:forest", "minecraft:taiga", "minecraft:old_growth_spruce_taiga" ],
|
||||
[ "minecraft:meadow", "minecraft:meadow", "minecraft:meadow", "minecraft:meadow", "minecraft:dark_forest" ],
|
||||
[ "minecraft:savanna_plateau", "minecraft:savanna_plateau", "minecraft:forest", "minecraft:forest", "minecraft:jungle" ],
|
||||
[ "minecraft:badlands", "minecraft:badlands", "minecraft:badlands", "minecraft:wooded_badlands", "minecraft:wooded_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on elevated flat terrain ABOVE weirdness 0, here is the "plateau_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "plateau_biomes" will be used instead.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:ice_spikes", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:meadow", "minecraft:meadow", "minecraft:old_growth_pine_taiga" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:forest", "minecraft:birch_forest", "minecraft:the_void" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void" ],
|
||||
[ "minecraft:eroded_badlands", "minecraft:eroded_badlands", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on shattered terrain here is the "shattered_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:windswept_gravelly_hills", "minecraft:windswept_gravelly_hills", "minecraft:windswept_hills", "minecraft:windswept_forest", "minecraft:windswept_forest" ],
|
||||
[ "minecraft:windswept_gravelly_hills", "minecraft:windswept_gravelly_hills", "minecraft:windswept_hills", "minecraft:windswept_forest", "minecraft:windswept_forest" ],
|
||||
[ "minecraft:windswept_hills", "minecraft:windswept_hills", "minecraft:windswept_hills", "minecraft:windswept_forest", "minecraft:windswept_forest" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on sloped terrain, near mountainous terrain, & BELOW weirdness 0, here is the "slope_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "byg:shattered_glacier", "byg:howling_peaks", "byg:canadian_shield", "byg:twilight_meadow", "byg:borealis_grove" ],
|
||||
[ "byg:shattered_glacier", "byg:howling_peaks", "byg:canadian_shield", "byg:twilight_meadow", "byg:borealis_grove" ],
|
||||
[ "byg:shattered_glacier", "byg:howling_peaks", "byg:canadian_shield", "byg:twilight_meadow", "byg:borealis_grove" ],
|
||||
[ "byg:red_rock_valley", "byg:red_rock_valley", "byg:redwood_thicket", "byg:redwood_thicket", "byg:guiana_shield" ],
|
||||
[ "byg:red_rock_valley", "byg:red_rock_valley", "byg:sierra_badlands", "byg:sierra_badlands", "byg:sierra_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on sloped terrain, near mountainous terrain, & BELOW weirdness 0, here is the "slope_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:snowy_slopes", "minecraft:snowy_slopes", "minecraft:grove", "minecraft:grove", "minecraft:grove" ],
|
||||
[ "minecraft:snowy_slopes", "minecraft:snowy_slopes", "minecraft:grove", "minecraft:grove", "minecraft:grove" ],
|
||||
[ "minecraft:snowy_slopes", "minecraft:snowy_slopes", "minecraft:grove", "minecraft:grove", "minecraft:grove" ],
|
||||
[ "minecraft:savanna_plateau", "minecraft:savanna_plateau", "minecraft:forest", "minecraft:forest", "minecraft:jungle" ],
|
||||
[ "minecraft:badlands", "minecraft:badlands", "minecraft:badlands", "minecraft:wooded_badlands", "minecraft:wooded_badlands" ]
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
Appearing on sloped terrain, near mountainous terrain, & ABOVE weirdness 0, here is the "slope_biome_variants" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "slope_biomes" will be used instead.
|
||||
*/
|
||||
{
|
||||
"value": [
|
||||
[ "minecraft:snowy_slopes", "minecraft:snowy_slopes", "minecraft:grove", "minecraft:grove", "minecraft:grove" ],
|
||||
[ "minecraft:snowy_slopes", "minecraft:snowy_slopes", "minecraft:grove", "minecraft:grove", "minecraft:grove" ],
|
||||
[ "minecraft:snowy_slopes", "minecraft:snowy_slopes", "minecraft:grove", "minecraft:grove", "minecraft:grove" ],
|
||||
[ "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void" ],
|
||||
[ "minecraft:eroded_badlands", "minecraft:eroded_badlands", "minecraft:the_void", "minecraft:the_void", "minecraft:the_void" ]
|
||||
]
|
||||
}
|
||||
38
minecraft/config/byg/overworld/byg-overworld-biomes.json5
Normal file
38
minecraft/config/byg/overworld/byg-overworld-biomes.json5
Normal file
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
*/
|
||||
{
|
||||
/* Global biome swapper that swaps any biome of your choice with another in all Overworld regions.
|
||||
|
||||
You must use biome ids.
|
||||
|
||||
Example:
|
||||
=====================
|
||||
|
||||
"global_biome_swapper": {
|
||||
"byg:atacama_desert": "minecraft:desert",
|
||||
"byg:bayou": "minecraft:swamp",
|
||||
"minecraft:sunflower_plains": "byg:black_forest"
|
||||
}
|
||||
|
||||
=====================
|
||||
*/
|
||||
"global_biome_swapper": { },
|
||||
// Global toggle to enable or disable BYG's overworld biomes.
|
||||
"overworld_enabled": true,
|
||||
/* A list of weighted regions containing a unique biome layout.
|
||||
Regions may be inlined or may call a file from "this_file_parent_directory/regions"
|
||||
*/
|
||||
"regions": [
|
||||
"region_1",
|
||||
"region_2",
|
||||
"region_3",
|
||||
"rare_region_1"
|
||||
]
|
||||
}
|
||||
142
minecraft/config/byg/overworld/regions/rare_region_1.json5
Normal file
142
minecraft/config/byg/overworld/regions/rare_region_1.json5
Normal file
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
|
||||
A region is a unique biome layout comprised of numerous biome selectors for a given type of terrain in an MC world.
|
||||
Biome selectors may be inlined or may call a file from "this_file_parent_directory/biome_selectors"
|
||||
*/
|
||||
{
|
||||
/* Appearing on terrain bordering oceans, here is the "beach_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"beach_biomes": "beach_biomes/beach_biomes_1",
|
||||
/* Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"middle_biomes": "middle_biomes/middle_biomes_3",
|
||||
/* Appearing on terrain ABOVE weirdness 0, here is the "middle_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
"middle_biomes_variant": "middle_biomes_variant/middle_biomes_variant_vanilla",
|
||||
/* Appearing on terrain below sea level, here is the "ocean_biomes" layout:
|
||||
[ DEEP-ICY, DEEP-COLD, DEEP-NEUTRAL, DEEP-WARM, DEEP-HOT ]
|
||||
[ SHALLOW-ICY, SHALLOW-COLD, SHALLOW-NEUTRAL, SHALLOW-WARM, SHALLOW-HOT ],
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"ocean_biomes": "oceans/oceans_1",
|
||||
/* Appearing on mountainous terrain & BELOW weirdness 0, here is the "peak_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"peak_biomes": "peak_biomes/peak_biomes_1",
|
||||
/* Appearing on mountainous terrain & ABOVE weirdness 0, here is the "peak_biome_variants" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "slope_biomes" will be used instead.
|
||||
*/
|
||||
"peak_biomes_variant": "peak_biomes_variant/peak_biomes_variant_vanilla",
|
||||
/* Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"plateau_biomes": "plateau_biomes/plateau_biomes_3",
|
||||
/* Appearing on elevated flat terrain ABOVE weirdness 0, here is the "plateau_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "plateau_biomes" will be used instead.
|
||||
*/
|
||||
"plateau_biomes_variant": "plateau_biomes_variant/plateau_biomes_variant_vanilla",
|
||||
/* Appearing on shattered terrain here is the "shattered_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
"shattered_biomes": "shattered_biomes/shattered_biomes_vanilla",
|
||||
"slope_biomes": "slope_biomes/slope_biomes_1",
|
||||
"slope_biomes_variant": "slope_biomes_variant/slope_biomes_variant_vanilla",
|
||||
/* Used to swap biomes not found in the biome selectors.
|
||||
Biomes found within the biome selectors, may not be used as the swapped "value" and biomes only from Minecraft may be used as the "key".
|
||||
|
||||
"key" = "minecraft:biome_registry_path"
|
||||
"value" = "modid:new_biome_registry_path"
|
||||
|
||||
For example:
|
||||
{
|
||||
"key1":"value1",
|
||||
"key2":"value2",
|
||||
"key3":"value3"
|
||||
}
|
||||
*/
|
||||
"swapper": {
|
||||
"minecraft:mangrove_swamp": "byg:bayou",
|
||||
"minecraft:swamp": "byg:cypress_swamplands"
|
||||
},
|
||||
/* The weight of this provider/region against all other providers.
|
||||
Higher numbers do NOT increase the provider's size.
|
||||
Weight "0" disables this provider and all its entries.
|
||||
*/
|
||||
"weight": 1
|
||||
}
|
||||
143
minecraft/config/byg/overworld/regions/region_1.json5
Normal file
143
minecraft/config/byg/overworld/regions/region_1.json5
Normal file
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
|
||||
A region is a unique biome layout comprised of numerous biome selectors for a given type of terrain in an MC world.
|
||||
Biome selectors may be inlined or may call a file from "this_file_parent_directory/biome_selectors"
|
||||
*/
|
||||
{
|
||||
/* Appearing on terrain bordering oceans, here is the "beach_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"beach_biomes": "beach_biomes/beach_biomes_1",
|
||||
/* Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"middle_biomes": "middle_biomes/middle_biomes_1",
|
||||
/* Appearing on terrain ABOVE weirdness 0, here is the "middle_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
"middle_biomes_variant": "middle_biomes_variant/middle_biomes_variant_vanilla",
|
||||
/* Appearing on terrain below sea level, here is the "ocean_biomes" layout:
|
||||
[ DEEP-ICY, DEEP-COLD, DEEP-NEUTRAL, DEEP-WARM, DEEP-HOT ]
|
||||
[ SHALLOW-ICY, SHALLOW-COLD, SHALLOW-NEUTRAL, SHALLOW-WARM, SHALLOW-HOT ],
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"ocean_biomes": "oceans/oceans_vanilla",
|
||||
/* Appearing on mountainous terrain & BELOW weirdness 0, here is the "peak_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"peak_biomes": "peak_biomes/peak_biomes_1",
|
||||
/* Appearing on mountainous terrain & ABOVE weirdness 0, here is the "peak_biome_variants" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "slope_biomes" will be used instead.
|
||||
*/
|
||||
"peak_biomes_variant": "peak_biomes_variant/peak_biomes_variant_vanilla",
|
||||
/* Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"plateau_biomes": "plateau_biomes/plateau_biomes_1",
|
||||
/* Appearing on elevated flat terrain ABOVE weirdness 0, here is the "plateau_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "plateau_biomes" will be used instead.
|
||||
*/
|
||||
"plateau_biomes_variant": "plateau_biomes_variant/plateau_biomes_variant_vanilla",
|
||||
/* Appearing on shattered terrain here is the "shattered_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
"shattered_biomes": "shattered_biomes/shattered_biomes_vanilla",
|
||||
"slope_biomes": "slope_biomes/slope_biomes_1",
|
||||
"slope_biomes_variant": "slope_biomes_variant/slope_biomes_variant_vanilla",
|
||||
/* Used to swap biomes not found in the biome selectors.
|
||||
Biomes found within the biome selectors, may not be used as the swapped "value" and biomes only from Minecraft may be used as the "key".
|
||||
|
||||
"key" = "minecraft:biome_registry_path"
|
||||
"value" = "modid:new_biome_registry_path"
|
||||
|
||||
For example:
|
||||
{
|
||||
"key1":"value1",
|
||||
"key2":"value2",
|
||||
"key3":"value3"
|
||||
}
|
||||
*/
|
||||
"swapper": {
|
||||
"minecraft:mangrove_swamp": "byg:white_mangrove_marshes",
|
||||
"minecraft:stony_shore": "byg:dacite_shore",
|
||||
"minecraft:swamp": "byg:cypress_swamplands"
|
||||
},
|
||||
/* The weight of this provider/region against all other providers.
|
||||
Higher numbers do NOT increase the provider's size.
|
||||
Weight "0" disables this provider and all its entries.
|
||||
*/
|
||||
"weight": 3
|
||||
}
|
||||
142
minecraft/config/byg/overworld/regions/region_2.json5
Normal file
142
minecraft/config/byg/overworld/regions/region_2.json5
Normal file
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
|
||||
A region is a unique biome layout comprised of numerous biome selectors for a given type of terrain in an MC world.
|
||||
Biome selectors may be inlined or may call a file from "this_file_parent_directory/biome_selectors"
|
||||
*/
|
||||
{
|
||||
/* Appearing on terrain bordering oceans, here is the "beach_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"beach_biomes": "beach_biomes/beach_biomes_1",
|
||||
/* Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"middle_biomes": "middle_biomes/middle_biomes_2",
|
||||
/* Appearing on terrain ABOVE weirdness 0, here is the "middle_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
"middle_biomes_variant": "middle_biomes_variant/middle_biomes_variant_vanilla",
|
||||
/* Appearing on terrain below sea level, here is the "ocean_biomes" layout:
|
||||
[ DEEP-ICY, DEEP-COLD, DEEP-NEUTRAL, DEEP-WARM, DEEP-HOT ]
|
||||
[ SHALLOW-ICY, SHALLOW-COLD, SHALLOW-NEUTRAL, SHALLOW-WARM, SHALLOW-HOT ],
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"ocean_biomes": "oceans/oceans_vanilla",
|
||||
/* Appearing on mountainous terrain & BELOW weirdness 0, here is the "peak_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"peak_biomes": "peak_biomes/peak_biomes_1",
|
||||
/* Appearing on mountainous terrain & ABOVE weirdness 0, here is the "peak_biome_variants" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "slope_biomes" will be used instead.
|
||||
*/
|
||||
"peak_biomes_variant": "peak_biomes_variant/peak_biomes_variant_vanilla",
|
||||
/* Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"plateau_biomes": "plateau_biomes/plateau_biomes_2",
|
||||
/* Appearing on elevated flat terrain ABOVE weirdness 0, here is the "plateau_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "plateau_biomes" will be used instead.
|
||||
*/
|
||||
"plateau_biomes_variant": "plateau_biomes_variant/plateau_biomes_variant_vanilla",
|
||||
/* Appearing on shattered terrain here is the "shattered_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
"shattered_biomes": "shattered_biomes/shattered_biomes_vanilla",
|
||||
"slope_biomes": "slope_biomes/slope_biomes_1",
|
||||
"slope_biomes_variant": "slope_biomes_variant/slope_biomes_variant_vanilla",
|
||||
/* Used to swap biomes not found in the biome selectors.
|
||||
Biomes found within the biome selectors, may not be used as the swapped "value" and biomes only from Minecraft may be used as the "key".
|
||||
|
||||
"key" = "minecraft:biome_registry_path"
|
||||
"value" = "modid:new_biome_registry_path"
|
||||
|
||||
For example:
|
||||
{
|
||||
"key1":"value1",
|
||||
"key2":"value2",
|
||||
"key3":"value3"
|
||||
}
|
||||
*/
|
||||
"swapper": {
|
||||
"minecraft:stony_shore": "byg:dacite_shore",
|
||||
"minecraft:swamp": "byg:white_mangrove_marshes"
|
||||
},
|
||||
/* The weight of this provider/region against all other providers.
|
||||
Higher numbers do NOT increase the provider's size.
|
||||
Weight "0" disables this provider and all its entries.
|
||||
*/
|
||||
"weight": 3
|
||||
}
|
||||
142
minecraft/config/byg/overworld/regions/region_3.json5
Normal file
142
minecraft/config/byg/overworld/regions/region_3.json5
Normal file
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
This file uses the ".json5" file extension which allows for comments like this in a json file!
|
||||
Your text editor may show this file with invalid/no syntax, if so, we recommend you download:
|
||||
|
||||
VSCode: https://code.visualstudio.com/
|
||||
JSON5 plugin(for VSCode): https://marketplace.visualstudio.com/items?itemName=mrmlnc.vscode-json5
|
||||
|
||||
to make editing this file much easier.
|
||||
|
||||
A region is a unique biome layout comprised of numerous biome selectors for a given type of terrain in an MC world.
|
||||
Biome selectors may be inlined or may call a file from "this_file_parent_directory/biome_selectors"
|
||||
*/
|
||||
{
|
||||
/* Appearing on terrain bordering oceans, here is the "beach_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"beach_biomes": "beach_biomes/beach_biomes_1",
|
||||
/* Appearing on terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "middle_biomes_variants", here is the "middle_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"middle_biomes": "middle_biomes/middle_biomes_3",
|
||||
/* Appearing on terrain ABOVE weirdness 0, here is the "middle_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
"middle_biomes_variant": "middle_biomes_variant/middle_biomes_variant_vanilla",
|
||||
/* Appearing on terrain below sea level, here is the "ocean_biomes" layout:
|
||||
[ DEEP-ICY, DEEP-COLD, DEEP-NEUTRAL, DEEP-WARM, DEEP-HOT ]
|
||||
[ SHALLOW-ICY, SHALLOW-COLD, SHALLOW-NEUTRAL, SHALLOW-WARM, SHALLOW-HOT ],
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"ocean_biomes": "oceans/oceans_vanilla",
|
||||
/* Appearing on mountainous terrain & BELOW weirdness 0, here is the "peak_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"peak_biomes": "peak_biomes/peak_biomes_1",
|
||||
/* Appearing on mountainous terrain & ABOVE weirdness 0, here is the "peak_biome_variants" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "slope_biomes" will be used instead.
|
||||
*/
|
||||
"peak_biomes_variant": "peak_biomes_variant/peak_biomes_variant_vanilla",
|
||||
/* Appearing on elevated flat terrain BELOW weirdness 0 or in unfilled("NULL(nothing)") spots in "plateau_biome_variants", here is the "plateau_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
"minecraft:the_void" is invalid as it represents a value of "NULL(nothing)" internally.
|
||||
*/
|
||||
"plateau_biomes": "plateau_biomes/plateau_biomes_3",
|
||||
/* Appearing on elevated flat terrain ABOVE weirdness 0, here is the "plateau_biomes_variant" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "plateau_biomes" will be used instead.
|
||||
*/
|
||||
"plateau_biomes_variant": "plateau_biomes_variant/plateau_biomes_variant_vanilla",
|
||||
/* Appearing on shattered terrain here is the "shattered_biomes" layout:
|
||||
|
||||
[ ARID-ICY, DRY-ICY, NEUTRAL-ICY, WET-ICY, HUMID-ICY ],
|
||||
[ ARID-COLD, DRY-COLD, NEUTRAL-COLD, WET-COLD, HUMID-COLD ],
|
||||
[ ARID-NEUTRAL, DRY-NEUTRAL, NEUTRAL-NEUTRAL, WET-NEUTRAL, HUMID-NEUTRAL ],
|
||||
[ ARID-WARM, DRY-WARM, NEUTRAL-WARM, WET-WARM, HUMID-WARM ],
|
||||
[ ARID-HOT, DRY-HOT, NEUTRAL-HOT, WET-HOT, HUMID-HOT ]
|
||||
|
||||
All keys passed in must be valid in the biome registry!
|
||||
In slots containing "minecraft:the_void", biomes at the equivalent temperature/humidity index in "middle_biomes" will be used instead.
|
||||
*/
|
||||
"shattered_biomes": "shattered_biomes/shattered_biomes_vanilla",
|
||||
"slope_biomes": "slope_biomes/slope_biomes_1",
|
||||
"slope_biomes_variant": "slope_biomes_variant/slope_biomes_variant_vanilla",
|
||||
/* Used to swap biomes not found in the biome selectors.
|
||||
Biomes found within the biome selectors, may not be used as the swapped "value" and biomes only from Minecraft may be used as the "key".
|
||||
|
||||
"key" = "minecraft:biome_registry_path"
|
||||
"value" = "modid:new_biome_registry_path"
|
||||
|
||||
For example:
|
||||
{
|
||||
"key1":"value1",
|
||||
"key2":"value2",
|
||||
"key3":"value3"
|
||||
}
|
||||
*/
|
||||
"swapper": {
|
||||
"minecraft:mangrove_swamp": "byg:white_mangrove_marshes",
|
||||
"minecraft:swamp": "byg:bayou"
|
||||
},
|
||||
/* The weight of this provider/region against all other providers.
|
||||
Higher numbers do NOT increase the provider's size.
|
||||
Weight "0" disables this provider and all its entries.
|
||||
*/
|
||||
"weight": 3
|
||||
}
|
||||
Reference in New Issue
Block a user