Version 1.0.21b

This commit is contained in:
2023-06-22 00:44:38 +00:00
parent b37aa5cd58
commit 2cce1cc03e
169 changed files with 7289 additions and 3706 deletions

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@@ -147,7 +147,7 @@
#Oredictionificator Settings
[general.oredictionificator]
#The list of valid tag prefixes for the Oredictionificator. Note: It is highly recommended to only include well known/defined tag prefixes otherwise it is very easy to potentially add in accidental conversions of things that are not actually equivalent.
validItemFilters = ["forge:dusts/", "forge:ingots/", "forge:nuggets/", "forge:ores/", "forge:storage_blocks/"]
validItemFilters = ["forge:dusts/", "forge:ingots/", "forge:nuggets/", "forge:ores/"]
#Pump Settings
[general.pump]

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@@ -39,7 +39,8 @@
"forge:wires/{material}",
"forge:storage_blocks/{material}",
"forge:storage_blocks/raw_{material}",
"forge:silicon"
"forge:silicon",
"forge:rubber"
],
"materials": [
"aeternium",
@@ -110,4 +111,4 @@
],
"ignoredRecipes": [],
"itemsHidingJeiRei": true
}
}

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@@ -2,10 +2,9 @@
# Apotheosis Adventure Module Config
affixes {
# Loot Rules, in the form of Loot Table Matchers, permitting affixes to be added to any valid item. Here, the chance refers to the chance an item receives affixes. See comment on "Affix Item Loot Rules" for description. [default: [.*blocks.*|0], [.*|0.85]]
# Loot Rules, in the form of Loot Table Matchers, permitting affixes to be added to any valid item. Here, the chance refers to the chance an item receives affixes. See comment on "Affix Item Loot Rules" for description.
# Default: [.*blocks.*|0], [.*|0.85]
S:"Affix Convert Loot Rules" <
.*blocks.*|0
minecraft:entities.witch|0
@@ -13,7 +12,8 @@ affixes {
.*|0.85
>
# Dimenaional rarities for affix conversion (see "Affix Convert Loot Rules"), in the form of dimension|min|max. A dimension not listed uses all rarities. [default: [overworld|common|rare], [the_nether|uncommon|epic], [the_end|rare|mythic], [twilightforest:twilight_forest|uncommon|epic]]
# Dimensional rarities for affix conversion (see "Affix Convert Loot Rules"), in the form of dimension|min|max. A dimension not listed uses all rarities.
# Default: [overworld|common|rare], [the_nether|uncommon|epic], [the_end|rare|mythic], [twilightforest:twilight_forest|uncommon|epic]
S:"Affix Convert Rarities" <
overworld|common|rare
the_nether|uncommon|epic
@@ -26,7 +26,8 @@ affixes {
# The format for these is domain:pattern|chance and domain is optional. Domain is a modid, pattern is a regex string, and chance is a float 0..1 chance for the item to spawn in any matched tables.
# If you omit the domain, the format is pattern|chance, and the matcher will run for all domains.
# The pattern MUST be a valid regex string, and should match the paths of desired loot tables under the specified domain. Note: "Match Any Character" is ".*" (dot star) and not "*" (star).
# If there is a match, an item has a chance to spawn in that loot table. [default: [minecraft:chests.*|0.5], [.*chests.*|0.35], [twilightforest:structures.*|0.4]]
# If there is a match, an item has a chance to spawn in that loot table.
# Default: [minecraft:chests.*|0.5], [.*chests.*|0.35], [twilightforest:structures.*|0.4]
S:"Affix Item Loot Rules" <
minecraft:chests.*|0.5
.*chests.*|0.35
@@ -34,10 +35,12 @@ affixes {
twilightforest:structures.*|0.4
>
# If affixes that cleave can hit players (excluding the user). [default: false]
# If affixes that cleave can hit players (excluding the user).
# Default: false
B:"Cleave Players"=false
# If Quark's Attribute Tooltip handling is disabled for affix items [default: true]
# If Quark's Attribute Tooltip handling is disabled for affix items
# Default: true
B:"Disable Quark Tooltips for Affix Items"=true
# A list of type overrides for the affix loot system. Format is <itemname>|chance|<type>.
@@ -48,106 +51,116 @@ affixes {
allthemodium:alloy_paxel|PICKAXE
>
# The flat bonus chance that bosses have to drop a gem, added to Gem Drop Chance. 0 = 0%, 1 = 100% [range: 0.0 ~ 1.0, default: 0.33]
# The flat bonus chance that bosses have to drop a gem, added to Gem Drop Chance. 0 = 0%, 1 = 100%
# Default: 0.33; Range: [0.0 ~ 1.0]
S:"Gem Boss Bonus"=0.33
# The chance that a mob will drop a gem. 0 = 0%, 1 = 100% [range: 0.0 ~ 1.0, default: 0.045]
# The chance that a mob will drop a gem. 0 = 0%, 1 = 100%
# Default: 0.045; Range: [0.0 ~ 1.0]
S:"Gem Drop Chance"=0.045
# The chance that a naturally spawned mob will be granted an affix item. 0 = 0%, 1 = 100% [range: 0.0 ~ 1.0, default: 0.24]
# The chance that a naturally spawned mob will be granted an affix item. 0 = 0%, 1 = 100%
# Default: 0.075; Range: [0.0 ~ 1.0]
S:"Random Affix Chance"=0.24
# The item that will be used when attempting to place torches with the torch placer affix. Must be a valid item that places a block on right click. [default: minecraft:torch]
# The item that will be used when attempting to place torches with the torch placer affix. Must be a valid item that places a block on right click.
# Default: minecraft:torch
S:"Torch Placement Item"=minecraft:torch
}
bosses {
# If the boss announcement range ignores y-level. [default: true]
# If the boss announcement range ignores y-level.
# Default: false
B:"Boss Announce Ignore Y"=true
# The range at which boss spawns will be announced. If you are closer than this number of blocks (ignoring y-level), you will receive the announcement. [range: 0.0 ~ 1024.0, default: 96.0]
# The range at which boss spawns will be announced. If you are closer than this number of blocks (ignoring y-level), you will receive the announcement.
# Default: 96.0; Range: [0.0 ~ 1024.0]
S:"Boss Announce Range"=96.0
# The volume of the boss announcement sound. 0 to disable. This control is clientside. [range: 0.0 ~ 1.0, default: 0.75]
S:"Boss Announce Volume"=0.75
# The volume of the boss announcement sound. 0 to disable. This control is clientside.
# Default: 0.75; Range: [0.0 ~ 1.0]
S:"Boss Announce Volume"=0.3
# The time, in ticks, that must pass between any two natural boss spawns in a single dimension. [range: 0 ~ 720000, default: 400]
I:"Boss Spawn Cooldown"=400
# The time, in ticks, that must pass between any two natural boss spawns in a single dimension.
# Default: 2400; Range: [0 ~ 720000]
I:"Boss Spawn Cooldown"=18000
# Dimensions where bosses can spawn naturally, spawn chance, and spawn rules.
# Format is dimname|chance|rule, chance is a float from 0..1.
# Valid rules are NEEDS_SKY, NEEDS_SURFACE, and ANY [default: [minecraft:overworld|0.02|NEEDS_SKY], [minecraft:the_nether|0.03|ANY], [minecraft:the_end|0.02|NEEDS_SURFACE], [twilightforest:twilight_forest|0.05|NEEDS_SURFACE]]
# Valid rules are NEEDS_SKY, NEEDS_SURFACE, and ANY
# Default: [minecraft:overworld|0.02|NEEDS_SKY], [minecraft:the_nether|0.03|ANY], [minecraft:the_end|0.02|NEEDS_SURFACE], [twilightforest:twilight_forest|0.05|NEEDS_SURFACE]
S:"Boss Spawn Dimensions" <
minecraft:overworld|0.01|NEEDS_SKY
minecraft:the_nether|0.02|ANY
minecraft:the_end|0.02|NEEDS_SURFACE
allthemodium:the_other|0.09|NEEDS_SURFACE
allthemodium:the_other|0.07|NEEDS_SURFACE
twilightforest:twilight_forest|0.05|NEEDS_SURFACE
>
# If boss items are always cursed. Enable this if you want bosses to be less overpowered by always giving them a negative effect. [default: false]
# If boss items are always cursed. Enable this if you want bosses to be less overpowered by always giving them a negative effect.
# Default: false
B:"Curse Boss Items"=false
# If true, invading bosses will automatically target the closest player.
# Default: false
B:"Boss Auto-Aggro"=false
# If true, invading bosses will automatically target the closest player.
# Default: true
B:"Boss Glowing On Spawn"=true
}
gems {
# Loot Rules, in the form of Loot Table Matchers, permitting gems to spawn in loot tables. See comment on "Affix Item Loot Rules" for description. [default: [minecraft:chests.*|0.30], [.*chests.*|0.15], [twilightforest:structures.*|0.20]]
# Loot Rules, in the form of Loot Table Matchers, permitting gems to spawn in loot tables. See comment on "Affix Item Loot Rules" for description.
# Default: [minecraft:chests.*|0.30], [.*chests.*|0.15], [twilightforest:structures.*|0.20]
S:"Gem Loot Rules" <
minecraft:chests.*|0.30
.*chests.*|0.15
twilightforest:structures.*|0.20
>
# Dimensional rarities for gem drops, in the form of dimension|min|max. A dimension not listed uses all rarities.
# Default: [overworld|common|rare], [the_nether|uncommon|epic], [the_end|rare|mythic], [twilightforest:twilight_forest|uncommon|epic]
S:"Gem Dimensional Rarities" <
overworld|common|rare
the_nether|uncommon|epic
the_end|rare|mythic
twilightforest:twilight_forest|uncommon|epic
>
}
rarities {
# The quality of this rarity. Each point of luck increases the weight of this rarity by the quality value. [range: 0.0 ~ 100.0, default: 0.0]
S:"common quality"=0.0
# The weight of this rarity. The chance of this rarity appearing is <weight>/<total weight>. [range: 0 ~ 10000, default: 400]
I:"common weight"=400
# The quality of this rarity. Each point of luck increases the weight of this rarity by the quality value. [range: 0.0 ~ 100.0, default: 4.5]
S:"epic quality"=4.5
# The weight of this rarity. The chance of this rarity appearing is <weight>/<total weight>. [range: 0 ~ 10000, default: 90]
I:"epic weight"=90
# The quality of this rarity. Each point of luck increases the weight of this rarity by the quality value. [range: 0.0 ~ 100.0, default: 6.0]
S:"mythic quality"=6.0
# The weight of this rarity. The chance of this rarity appearing is <weight>/<total weight>. [range: 0 ~ 10000, default: 40]
I:"mythic weight"=40
# The quality of this rarity. Each point of luck increases the weight of this rarity by the quality value. [range: 0.0 ~ 100.0, default: 3.0]
S:"rare quality"=3.0
# The weight of this rarity. The chance of this rarity appearing is <weight>/<total weight>. [range: 0 ~ 10000, default: 150]
I:"rare weight"=150
# The quality of this rarity. Each point of luck increases the weight of this rarity by the quality value. [range: 0.0 ~ 100.0, default: 1.5]
S:"uncommon quality"=1.5
# The weight of this rarity. The chance of this rarity appearing is <weight>/<total weight>. [range: 0 ~ 10000, default: 320]
I:"uncommon weight"=320
}
spawners {
# The chance that a Rogue Spawner has a "valuable" chest instead of a standard one. 0 = 0%, 1 = 100% [range: 0.0 ~ 1.0, default: 0.11]
# The chance that a Rogue Spawner has a "valuable" chest instead of a standard one. 0 = 0%, 1 = 100%
# Default: 0.11; Range: [0.0 ~ 1.0]
S:"Spawner Value Chance"=0.11
}
worldgen {
# The number of boss dungeon (variant 2) generation attempts per-chunk. [range: 0 ~ 256, default: 8]
# The number of boss dungeon (variant 2) generation attempts per-chunk.
# Default: 8; Range: [0 ~ 256]
I:"Boss Dungeon (Variant 2) Attempts"=8
# The number of boss dungeon generation attempts per-chunk. [range: 0 ~ 256, default: 8]
# The number of boss dungeon generation attempts per-chunk.
# Default: 8; Range: [0 ~ 256]
I:"Boss Dungeon Attempts"=8
# The biomes that the deadly module will not generate in. [default: [minecraft:warm_ocean], [minecraft:lukewarm_ocean], [minecraft:cold_ocean], [minecraft:frozen_ocean], [minecraft:deep_warm_ocean], [minecraft:deep_frozen_ocean], [minecraft:deep_lukewarm_ocean], [minecraft:deep_cold_ocean], [minecraft:ocean], [minecraft:deep_ocean]]
S:"Generation Biome Blacklist" <
minecraft:warm_ocean
minecraft:lukewarm_ocean
@@ -161,13 +174,102 @@ worldgen {
minecraft:deep_ocean
>
# The dimensions that the deadly module will generate in. [default: [overworld]]
# The dimensions that the deadly module will generate in.
# Default: [overworld]
S:"Generation Dimension Whitelist" <
overworld
>
# The number of rogue spawner generation attempts per-chunk. [range: 0 ~ 256, default: 4]
# The number of rogue spawner generation attempts per-chunk.
# Default: 4; Range: [0 ~ 256]
I:"Rogue Spawner Attempts"=4
}
reforging {
common {
# The amount of rarity materials it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Material Cost"=2
# The amount of gem dust it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Gem Dust Cost"=2
# The amount of xp levels it costs to reforge at this rarity.
# Default: 5; Range: [0 ~ 65536]
I:"XP Level Cost"=5
}
uncommon {
# The amount of rarity materials it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Material Cost"=2
# The amount of gem dust it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Gem Dust Cost"=2
# The amount of xp levels it costs to reforge at this rarity.
# Default: 10; Range: [0 ~ 65536]
I:"XP Level Cost"=10
}
rare {
# The amount of rarity materials it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Material Cost"=2
# The amount of gem dust it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Gem Dust Cost"=2
# The amount of xp levels it costs to reforge at this rarity.
# Default: 15; Range: [0 ~ 65536]
I:"XP Level Cost"=15
}
epic {
# The amount of rarity materials it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Material Cost"=2
# The amount of gem dust it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Gem Dust Cost"=2
# The amount of xp levels it costs to reforge at this rarity.
# Default: 20; Range: [0 ~ 65536]
I:"XP Level Cost"=20
}
mythic {
# The amount of rarity materials it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Material Cost"=2
# The amount of gem dust it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Gem Dust Cost"=2
# The amount of xp levels it costs to reforge at this rarity.
# Default: 25; Range: [0 ~ 65536]
I:"XP Level Cost"=25
}
ancient {
# The amount of rarity materials it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Material Cost"=2
# The amount of gem dust it costs to reforge at this rarity.
# Default: 2; Range: [0 ~ 64]
I:"Gem Dust Cost"=2
# The amount of xp levels it costs to reforge at this rarity.
# Default: 30; Range: [0 ~ 65536]
I:"XP Level Cost"=30
}
}

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@@ -1,58 +1,452 @@
{
id: "5B00676D79306EA2"
group: ""
order_index: 0
filename: "welcome"
title: "Welcome"
icon: "allthetweaks:atm_star"
default_quest_shape: ""
default_hide_dependency_lines: false
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width: 4.0d
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image: "packmenu:textures/gui/logo.png"
hover: [ ]
click: ""
dev: false
corner: true
}]
quests: [{
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icon: "allthetweaks:atm_star"
x: 0.5d
y: -0.5d
shape: "diamond"
description: [
"ATM8 offers a curated modded experience for those who like kitchensink style modpacks!"
""
"If you're new to modded MC, make sure to check out the chapter &9Getting Started&r to get you on your feet!"
""
"If you have any questions or issues, feel free to join the ATM discord!"
""
"Note: Quests are optional."
]
size: 3.0d
id: "3BC0A50886A3222B"
tasks: [{
id: "5A1784C5676CDC62"
type: "checkmark"
title: "Welcome to All The Mods 8!"
}]
rewards: [
{
id: "6D5A59BBE47C22D1"
type: "item"
item: "ftbquests:book"
}
{
default_quest_shape: ""
filename: "welcome"
group: ""
icon: "allthetweaks:atm_star"
id: "5B00676D79306EA2"
images: [
{
click: ""
corner: true
dev: false
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}
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corner: false
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}
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}
{
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}
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}
{
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image: "ftbchunks:textures/waypoint_default.png"
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}
]
order_index: 0
quest_links: [ ]
quests: [
{
description: [
"ATM8 offers a curated modded experience for those who like kitchensink-style modpacks!"
""
"If you're new to modded MC, make sure to check out the &9Getting Started&r chapter to get you on your feet!"
""
"If you have any questions or issues, feel free to join the ATM discord!"
]
icon: "allthetweaks:atm_star"
id: "3BC0A50886A3222B"
rewards: [{
id: "4956CB79E44FB523"
type: "xp"
xp: 10
}]
shape: "diamond"
size: 3.0d
tasks: [{
id: "5A1784C5676CDC62"
title: "Welcome to All The Mods 8!"
type: "checkmark"
}]
title: "&dWelcome to All The Mods 8!"
x: 0.0d
y: -0.5d
}
{
description: [
"In this modpack, Quests are optional. Mods are not gated behind completing any quests!"
""
"The individual questlines outside of the Main questline are meant to serve as mod guides. If you want to follow the progression, make sure to check out the Main Questline!"
""
"Most of the quests in the pack are also made by &2AlfredGG&r. Quests are hard work, so if you'd like to support him, you can click on his player image below!"
]
icon: "ftbquests:book"
id: "3708A4780ACEB34E"
min_width: 250
rewards: [{
id: "4A56DF6E0204666C"
type: "xp"
xp: 10
}]
shape: "rsquare"
size: 1.5d
tasks: [{
id: "52BB142F044075B4"
title: "Quests"
type: "checkmark"
}]
title: "Quests"
x: 2.5d
y: -0.5d
}
{
description: [
"There are plenty of helpful commands within ATM. Here are a few:"
""
"&e/sethome&r (name of home) | Let's you set a home that you can teleport back to using /home (name). Example: /sethome farm - then teleport with /home farm"
""
"&e/back&r | If you teleport anywhere or die, you can use /back to teleport back to your previous location."
""
"&e/spawn&r | This will teleport you to the spawn of your overworld."
]
icon: {
Count: 1b
id: "ftbquests:custom_icon"
tag: {
Icon: "ftbteams:textures/settings.png"
}
}
]
}]
quest_links: [ ]
id: "7658C1C663394E85"
min_width: 350
rewards: [{
id: "5007C73E170C4FF6"
type: "xp"
xp: 10
}]
shape: "rsquare"
size: 1.5d
tasks: [{
id: "10A16F89D4AD238D"
title: "Useful Commands"
type: "checkmark"
}]
x: -2.5d
y: -0.5d
}
{
description: [
"To claim chunks, the default key to open the Claim Map is &6M&r."
""
"To claim a chunk, left click and drag to claim. "
""
"To force load a chunk, shift-left click the chunk. If done properly, you'll see lines across the chunk."
]
icon: {
Count: 1b
id: "ftbquests:custom_icon"
tag: {
Icon: "ftbchunks:textures/waypoint_home.png"
}
}
id: "0C93D7A607AB8B83"
rewards: [{
id: "1B044C35466AFAEF"
type: "xp"
xp: 10
}]
size: 1.5d
tasks: [{
id: "103C42C743E2A2DB"
title: "Claiming Chunks"
type: "checkmark"
}]
x: 4.5d
y: -0.5d
}
{
description: ["If you want to create a team for you and your friends, use the command &a/ftbteams party create (name of team)&r to create the team!"]
icon: {
Count: 1b
id: "ftbquests:custom_icon"
tag: {
Icon: "ftbteams:textures/teams.png"
}
}
id: "5AC1BE754210429E"
rewards: [{
id: "101D2FD24AB845AC"
type: "xp"
xp: 10
}]
size: 1.5d
tasks: [{
id: "4F13A02FB0055A62"
title: "Creating a Team"
type: "checkmark"
}]
x: -4.5d
y: -0.5d
}
]
title: "Welcome"
}

View File

@@ -0,0 +1,105 @@
{
loot_crate: {
string_id: "mekanism_advanced_loot_box"
color: 16777215
glow: 1b
drops: {
passive: 0
monster: 0
boss: 0
}
}
id: "74164DBBE7919A3B"
icon: "lootr:lootr_inventory"
use_title: true
title: "&aMekanism:&r &dAdvanced Loot Box&r"
rewards: [
{ item: "alltheores:steel_ingot", count: 4, random_bonus: 4, weight: 100.0f }
{ item: "alltheores:steel_block", random_bonus: 1, weight: 75.0f }
{ item: "mekanism:steel_casing", random_bonus: 3, weight: 50.0f }
{ item: "mekanism:thermal_evaporation_block", count: 16, random_bonus: 16, weight: 50.0f }
{ item: "mekanism:basic_induction_cell", weight: 50.0f }
{ item: "mekanism:basic_induction_provider", weight: 50.0f }
{ item: "mekanism:pellet_polonium" }
{ item: "mekanism:pellet_plutonium", random_bonus: 2, weight: 5.0f }
{ item: "alltheores:uranium_ingot", count: 4, random_bonus: 12, weight: 100.0f }
{ item: "mekanismgenerators:turbine_casing", count: 4, random_bonus: 12, weight: 50.0f }
{ item: "mekanismgenerators:fission_reactor_casing", count: 4, random_bonus: 12, weight: 25.0f }
{ item: "alltheores:uranium_block", random_bonus: 2, weight: 50.0f }
{ item: "mekanism:upgrade_speed", count: 4, random_bonus: 4, weight: 75.0f }
{ item: "mekanism:upgrade_energy", count: 4, random_bonus: 4, weight: 75.0f }
{ item: "mekanism:advanced_tier_installer", random_bonus: 1, weight: 50.0f }
{ item: "mekanism:elite_tier_installer", weight: 50.0f }
{ item: "mekanism:ultimate_tier_installer", weight: 25.0f }
{ item: "mekanism:alloy_reinforced", count: 2, random_bonus: 2, weight: 75.0f }
{ item: "mekanism:alloy_atomic", random_bonus: 2, weight: 50.0f }
{ item: "mekanism:reprocessed_fissile_fragment", count: 2, random_bonus: 3, weight: 10.0f }
{ item: "mekanism:dust_lithium", count: 4, random_bonus: 12, weight: 50.0f }
{ item: "mekanism:quantum_entangloporter", weight: 25.0f }
{
item: {
id: "mekanism:elite_energy_cube"
Count: 1b
tag: {
mekData: {
EnergyContainers: [{
Container: 0b
stored: "64000000"
}]
}
}
}
weight: 10.0f
}
{
item: {
id: "mekanism:ultimate_energy_cube"
Count: 1b
tag: {
mekData: {
EnergyContainers: [{
Container: 0b
stored: "256000000"
}]
}
}
}
weight: 5.0f
}
{ item: "mekanism:ultimate_universal_cable", count: 4, random_bonus: 4, weight: 50.0f }
{ item: "mekanism:ultimate_mechanical_pipe", count: 4, random_bonus: 4, weight: 50.0f }
{ item: "mekanism:ultimate_pressurized_tube", count: 4, random_bonus: 4, weight: 50.0f }
{
item: {
id: "mekanismgenerators:advanced_solar_generator"
Count: 1b
tag: {
mekData: {
EnergyContainers: [{
Container: 0b
stored: "200000"
}]
}
}
}
random_bonus: 2
weight: 50.0f
}
{ item: "mysticalagriculture:uranium_seeds", random_bonus: 1, weight: 25.0f }
{
item: {
id: "productivebees:spawn_egg_configurable_bee"
Count: 1b
tag: {
EntityTag: {
type: "productivebees:radioactive"
}
}
}
random_bonus: 1
weight: 25.0f
}
]
order_index: 40
loot_size: 1
}

View File

@@ -0,0 +1,25 @@
{
"name": "allthemodium",
"disable": false,
"tier": 6,
"color": "ffef0e",
"armorPoints": 150,
"enchantability": 87,
"craftingMaterial": "tag:forge:ingots/allthemodium",
"rarity": 0,
"capacity": 72000000,
"usage": 1650,
"speedVertical": 1.15,
"accelVertical": 0.20,
"speedSideways": 0.25,
"speedHoverDescend": 0.70,
"speedHover": 0.0,
"sprintSpeedMulti": 2.3,
"sprintFuelMulti": 4.4,
"creative": false,
"sprintSpeedMultiVertical": 1.0,
"toughness": 0.0,
"knockbackResistance": 0.0,
"speedHoverAscend": 0.7,
"curios": true
}

View File

@@ -0,0 +1,25 @@
{
"name": "unobtainium",
"disable": false,
"tier": 8,
"color": "d152e3",
"armorPoints": 520,
"enchantability": 420,
"craftingMaterial": "tag:forge:ingots/unobtainium",
"rarity": 0,
"capacity": 184000000,
"usage": 5000,
"speedVertical": 1.5,
"accelVertical": 0.35,
"speedSideways": 0.39,
"speedHoverDescend": 0.90,
"speedHover": 0.0,
"sprintSpeedMulti": 3.0,
"sprintFuelMulti": 5.5,
"creative": false,
"sprintSpeedMultiVertical": 1.0,
"toughness": 0.0,
"knockbackResistance": 0.0,
"speedHoverAscend": 0.9,
"curios": true
}

View File

@@ -0,0 +1,25 @@
{
"name": "vibranium",
"disable": false,
"tier": 7,
"color": "26de88",
"armorPoints": 320,
"enchantability": 187,
"craftingMaterial": "tag:forge:ingots/vibranium",
"rarity": 0,
"capacity": 120000000,
"usage": 2650,
"speedVertical": 1.25,
"accelVertical": 0.25,
"speedSideways": 0.29,
"speedHoverDescend": 0.80,
"speedHover": 0.0,
"sprintSpeedMulti": 2.8,
"sprintFuelMulti": 4.8,
"creative": false,
"sprintSpeedMultiVertical": 1.0,
"toughness": 0.0,
"knockbackResistance": 0.0,
"speedHoverAscend": 0.8,
"curios": true
}