Version 5.4
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "kubejs:block/air_essence_block"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "kubejs:block/blaze_block"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "kubejs:block/blaze_powder_block"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "kubejs:block/earth_essence_block"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "kubejs:block/fire_essence_block"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "kubejs:block/magical_soil"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "kubejs:block/pink_slime_block"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "kubejs:block/water_essence_block"
|
||||
}
|
||||
}
|
||||
}
|
||||
88
minecraft/kubejs/assets/kubejs/lang/en_us.json
Normal file
@@ -0,0 +1,88 @@
|
||||
{
|
||||
"kubejs.ponder.fission_mek.header": "Mekanism: Fission Reactor",
|
||||
"kubejs.ponder.fission_mek.text_1": "The Edge must be Casings",
|
||||
"kubejs.ponder.fission_mek.text_2": "The Walls must be either Casings or Glass",
|
||||
"kubejs.ponder.fission_mek.text_3": "Place Fuel Assembly blocks inside the make the Fuel Rods",
|
||||
"kubejs.ponder.fission_mek.text_4": "Place Control Rod Assembly at the top of each Fuel Rod",
|
||||
|
||||
"kubejs.ponder.fission_mek_fuelrod.header": "Mekanism Fission Reactor: Fuel Assembly",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_1": "Place Fuel Assembly Blocks inside to make the Fuel Rods",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_2": "Fuel Rods are created with several Fission Fuel Assembly blocks with a Control Rod Assembly on top",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_3": "Place Control Rod Assembly at the top of each Fuel Rod",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_4": "Control Rod Assembly blocks are placed 1 block from the ceiling",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_5": "Fuel Rods cannot touch",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_6": "Multiple Fuel Rods work best in a checkerboard pattern",
|
||||
|
||||
"kubejs.ponder.fission_mek_logic.header": "Mekanism Fission Reactor: Logic Adapters",
|
||||
"kubejs.ponder.fission_mek_logic.text_1": "Logic Adapters allow Redstone Control for Reactor",
|
||||
"kubejs.ponder.fission_mek_logic.text_2": "Right Click to open Configuration Settings",
|
||||
"kubejs.ponder.fission_mek_logic.text_3": "With two, you can set up a Fail Safe that can shut off the Reactor under certain conditions",
|
||||
"kubejs.ponder.fission_mek_logic.text_4": "Set this one to Activation",
|
||||
"kubejs.ponder.fission_mek_logic.text_5": "Set this one to Damage Critical",
|
||||
"kubejs.ponder.fission_mek_logic.text_6": "When the Reactor has Critical Damage, it will give off a Redstone signal",
|
||||
"kubejs.ponder.fission_mek_logic.text_7": "We can use this to activate a Piston with piece of Gravel or Sand on it to activate an Observer",
|
||||
"kubejs.ponder.fission_mek_logic.text_8": "This is an Observer facing towards the Gravel. The Gravel will activate it and turn off the reactor",
|
||||
|
||||
"kubejs.ponder.fission_mek_port.header": "Mekanism Fission Reactor: Ports",
|
||||
"kubejs.ponder.fission_mek_port.text_1": "A Fission Reactor needs at least 4 Ports",
|
||||
"kubejs.ponder.fission_mek_port.text_2": "Ports can be changed using a Configurator",
|
||||
"kubejs.ponder.fission_mek_port.text_3": "Required Ports:",
|
||||
"kubejs.ponder.fission_mek_port.text_4": "Input Coolant",
|
||||
"kubejs.ponder.fission_mek_port.text_5": "Input Fuel",
|
||||
"kubejs.ponder.fission_mek_port.text_6": "Output Waste",
|
||||
"kubejs.ponder.fission_mek_port.text_7": "Output Heated Coolant",
|
||||
|
||||
"kubejs.ponder.fusion_reactor.header": "Mekanism: Fusion Reactor",
|
||||
"kubejs.ponder.fusion_reactor.text_1": "The Fusion Reactor can be used to generate millions of RF per tick",
|
||||
"kubejs.ponder.fusion_reactor.text_2": "Ports can be changed using a configurator",
|
||||
"kubejs.ponder.fusion_reactor.text_3": "The Fusion Reactor is built using this pattern for each face",
|
||||
"kubejs.ponder.fusion_reactor.text_4": "You will need a port for exporting power",
|
||||
"kubejs.ponder.fusion_reactor.text_5": "The Laser Matrix is used to kickstart the reactor",
|
||||
"kubejs.ponder.fusion_reactor.text_6": "The Fusion Reactor Controller must be placed in the middle of the top face",
|
||||
"kubejs.ponder.fusion_reactor.text_7": "You will need two ports for inputting Deuterium",
|
||||
"kubejs.ponder.fusion_reactor.text_8": "and Tritium",
|
||||
|
||||
"kubejs.ponder.fusion_activation.header": "Mekanism Fusion Reactor: Activation",
|
||||
"kubejs.ponder.fusion_activation.text_1": "To activate the Fusion Reactor, we will need a few things",
|
||||
"kubejs.ponder.fusion_activation.text_2": "You will need to put a Hohlraum filled with D-T fuel in the Controller",
|
||||
"kubejs.ponder.fusion_activation.text_3": "You will need to shoot 400MRF using Lasers into the Laser Matrix",
|
||||
"kubejs.ponder.fusion_activation.text_4": "The Laser Amplifier needs to have the Red face pointing towards the Matrix",
|
||||
"kubejs.ponder.fusion_activation.text_5": "You will also need to give the Reactor fuel",
|
||||
"kubejs.ponder.fusion_activation.text_6": "For Deuterium",
|
||||
"kubejs.ponder.fusion_activation.text_7": "For Tritium",
|
||||
"kubejs.ponder.fusion_activation.text_8": "The Reactor mixes the D-T fuel at a set rate when they are pumped in separately",
|
||||
|
||||
"kubejs.ponder.turbine_mek.header": "Mekanism: Industrial Turbine",
|
||||
"kubejs.ponder.turbine_mek.text_1": "The Industrial Turbine uses Heated Coolant to create Power",
|
||||
"kubejs.ponder.turbine_mek.text_2": "The Edges must be made of Turbine Casings",
|
||||
"kubejs.ponder.turbine_mek.text_3": "The faces can be Turbine Casings, Structural Glass, Valves, or Vents",
|
||||
"kubejs.ponder.turbine_mek.text_4": "Turbine Valves pump in Steam, or export Power",
|
||||
"kubejs.ponder.turbine_mek.text_5": "Turbine Rotors must be placed in the middle. Each Rotor uses 2 Turbine Blades",
|
||||
"kubejs.ponder.turbine_mek.text_6": "A Rotational Complex must be placed on top of the Turbine Rotor",
|
||||
"kubejs.ponder.turbine_mek.text_7": "Pressure Dispersers must fill the layer around the Rotational Complex",
|
||||
"kubejs.ponder.turbine_mek.text_8": "Starting on this layer, Turbine Vents can be used for the outer faces. These also export Water from the Turbine",
|
||||
"kubejs.ponder.turbine_mek.text_9": "Electromagnetic Coils are placed on top of the Rotational Complex",
|
||||
"kubejs.ponder.turbine_mek.text_10": "A max of 5 can be placed. They either must connect to each other, or be touching the Rotational Complex",
|
||||
"kubejs.ponder.turbine_mek.text_11": "Saturating Condensers are used to convert Steam back into Water. These are not required, but must be placed on or above the Coil Layer",
|
||||
"kubejs.ponder.turbine_mek.text_12": "The Top Face can be replaced with Turbine Vents, if needed",
|
||||
|
||||
"kubejs.ponder.induction_mek.header": "Mekanism: Induction Matrix",
|
||||
"kubejs.ponder.induction_mek.text_1": "The Induction Matrix is used to store tons of Power",
|
||||
"kubejs.ponder.induction_mek.text_2": "The Edges must be Casings",
|
||||
"kubejs.ponder.induction_mek.text_3": "The Faces can be either Casings or Structural Glass",
|
||||
"kubejs.ponder.induction_mek.text_4": "Ports are used to transfer Power",
|
||||
"kubejs.ponder.induction_mek.text_5": "Ports can be changed using a configurator",
|
||||
"kubejs.ponder.induction_mek.text_6": "Induction Cells are used to increase Power Storage",
|
||||
"kubejs.ponder.induction_mek.text_7": "Induction Providers are used to increase the Power Transfer Rate",
|
||||
"kubejs.ponder.induction_mek.text_8": "The Matrix must have at least one Cell and one Provider",
|
||||
|
||||
"kubejs.ponder.sps.header": "Mekanism: Supercritical Phase Shifter (SPS)",
|
||||
"kubejs.ponder.sps.text_1": "The SPS converts Polonium into Antimatter Gas using a large amount of power",
|
||||
"kubejs.ponder.sps.text_2": "Ports can be changed using a configurator",
|
||||
"kubejs.ponder.sps.text_3": "The SPS is built using this pattern for each face",
|
||||
"kubejs.ponder.sps.text_4": "On one side, you will need a Port in the middle to input power",
|
||||
"kubejs.ponder.sps.text_5": "On the inside, place a Supercharged Coil on the Port",
|
||||
"kubejs.ponder.sps.text_6": "You can also use multiple Supercharged Coils for higher power usage",
|
||||
"kubejs.ponder.sps.text_7": "You will need one Port for inputting Polonium",
|
||||
"kubejs.ponder.sps.text_8": "And another for exporting Antimatter"
|
||||
}
|
||||
88
minecraft/kubejs/assets/kubejs/lang/ja_jp.json
Normal file
@@ -0,0 +1,88 @@
|
||||
{
|
||||
"kubejs.ponder.fission_mek.header": "Mekanism:核分裂炉",
|
||||
"kubejs.ponder.fission_mek.text_1": "端は核分裂炉筐体で作成する必要があります",
|
||||
"kubejs.ponder.fission_mek.text_2": "壁は核分裂炉筐体または反応路窓にすることができます",
|
||||
"kubejs.ponder.fission_mek.text_3": "燃料棒を作成するために、内部に核分裂炉燃料の部品を設置します",
|
||||
"kubejs.ponder.fission_mek.text_4": "各燃料棒の上に制御棒の部品を設置します",
|
||||
|
||||
"kubejs.ponder.fission_mek_fuelrod.header": "Mekanism 核分裂炉:核分裂炉燃料の部品",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_1": "核分裂炉燃料の部品を核分裂炉の内部に入れて燃料棒を作ります",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_2": "燃料棒は、複数の核分裂炉燃料の部品と上部の制御棒の部品で構成されます",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_3": "各燃料棒の上に制御棒の部品を設置します",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_4": "制御棒の部品は、天井から1ブロック下に設置します",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_5": "燃料棒同士を接触させることはできません",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_6": "複数の燃料棒は、市松模様に設置するのが最も効果的です",
|
||||
|
||||
"kubejs.ponder.fission_mek_logic.header": "Mekanism 核分裂炉:論理アダプター",
|
||||
"kubejs.ponder.fission_mek_logic.text_1": "論理アダプターは核分裂炉のレッドストーン制御を可能にします",
|
||||
"kubejs.ponder.fission_mek_logic.text_2": "右クリックで設定画面を開きます",
|
||||
"kubejs.ponder.fission_mek_logic.text_3": "2個設置することで、特定の条件で核分裂炉を停止できるフェイルセーフを設定できます",
|
||||
"kubejs.ponder.fission_mek_logic.text_4": "「起動」に設定",
|
||||
"kubejs.ponder.fission_mek_logic.text_5": "「重大損傷時」に設定",
|
||||
"kubejs.ponder.fission_mek_logic.text_6": "核分裂炉が重大なダメージを受けるとレッドストーン信号を発します",
|
||||
"kubejs.ponder.fission_mek_logic.text_7": "これを使って砂利や砂を上に設置したピストンを動かし、オブザーバーを作動させます",
|
||||
"kubejs.ponder.fission_mek_logic.text_8": "これは砂利に向けて設置したオブザーバーです。砂利が動くとオブザーバーが作動し、核分裂炉を停止させます",
|
||||
|
||||
"kubejs.ponder.fission_mek_port.header": "Mekanism 核分裂炉:ポート",
|
||||
"kubejs.ponder.fission_mek_port.text_1": "核分裂炉には最低でも4個のポートが必要です",
|
||||
"kubejs.ponder.fission_mek_port.text_2": "ポートの種類はコンフィギュレーターを使用して変更できます",
|
||||
"kubejs.ponder.fission_mek_port.text_3": "必要なポート:",
|
||||
"kubejs.ponder.fission_mek_port.text_4": "入力のみ(冷媒用)",
|
||||
"kubejs.ponder.fission_mek_port.text_5": "入力のみ(燃料用)",
|
||||
"kubejs.ponder.fission_mek_port.text_6": "廃棄物出力",
|
||||
"kubejs.ponder.fission_mek_port.text_7": "冷媒出力",
|
||||
|
||||
"kubejs.ponder.fusion_reactor.header": "Mekanism:核融合炉",
|
||||
"kubejs.ponder.fusion_reactor.text_1": "核融合炉は、1ティックあたり数百万ものRFを生産します",
|
||||
"kubejs.ponder.fusion_reactor.text_2": "ポートの種類はコンフィギュレーターを使用して変更できます",
|
||||
"kubejs.ponder.fusion_reactor.text_3": "核融合炉は、各面に対してこのパターンを使用して構築されます",
|
||||
"kubejs.ponder.fusion_reactor.text_4": "エネルギーを出力するためのポートが必要です",
|
||||
"kubejs.ponder.fusion_reactor.text_5": "核融合炉の起動には、レーザーフォーカスマトリックスを使用します",
|
||||
"kubejs.ponder.fusion_reactor.text_6": "核融合炉制御装置は、上面の中央に設置する必要があります",
|
||||
"kubejs.ponder.fusion_reactor.text_7": "重水素と…",
|
||||
"kubejs.ponder.fusion_reactor.text_8": "…三重水素を入力するためのポートが必要です",
|
||||
|
||||
"kubejs.ponder.fusion_activation.header": "Mekanism 核融合炉:起動",
|
||||
"kubejs.ponder.fusion_activation.text_1": "核融合炉を起動するには、いくつかの準備が必要です",
|
||||
"kubejs.ponder.fusion_activation.text_2": "D-T燃料を充填したホールラウムを制御装置に配置する必要があります",
|
||||
"kubejs.ponder.fusion_activation.text_3": "レーザーを使ってレーザーフォーカスマトリックスに400MRFを照射する必要があります",
|
||||
"kubejs.ponder.fusion_activation.text_4": "レーザー増幅器の赤色の面をマトリックスに向ける必要があります",
|
||||
"kubejs.ponder.fusion_activation.text_5": "また、核融合炉に燃料を入力する必要があります",
|
||||
"kubejs.ponder.fusion_activation.text_6": "重水素を入力",
|
||||
"kubejs.ponder.fusion_activation.text_7": "三重水素を入力",
|
||||
"kubejs.ponder.fusion_activation.text_8": "核融合炉は、D-T燃料を別々に入力された場合、設定されたレートで混合します",
|
||||
|
||||
"kubejs.ponder.turbine_mek.header": "Mekanism:工業用タービン",
|
||||
"kubejs.ponder.turbine_mek.text_1": "工業用タービンは、過熱された冷媒を使用してエネルギーを生産します",
|
||||
"kubejs.ponder.turbine_mek.text_2": "端はタービンケースで作成する必要があります",
|
||||
"kubejs.ponder.turbine_mek.text_3": "壁はタービンケース、構造用ガラス、タービンバルブ、または蒸気排出口にすることができます",
|
||||
"kubejs.ponder.turbine_mek.text_4": "タービンバルブは、蒸気を入力したり、エネルギーを出力します",
|
||||
"kubejs.ponder.turbine_mek.text_5": "タービンローターは、中央に設置する必要があります。各ローターは2枚のタービンの羽を使用します",
|
||||
"kubejs.ponder.turbine_mek.text_6": "回転機構は、タービンローターの上に設置する必要があります",
|
||||
"kubejs.ponder.turbine_mek.text_7": "圧力分散器は、回転機構の周囲を埋めるように設置する必要があります",
|
||||
"kubejs.ponder.turbine_mek.text_8": "この層から、蒸気排出口を外側の面に設置できます。これらはタービンから水を排出する役割も果たします",
|
||||
"kubejs.ponder.turbine_mek.text_9": "電磁コイルは、回転機構の上に設置します",
|
||||
"kubejs.ponder.turbine_mek.text_10": "最大5個まで設置可能です。コイル同士が接続されているか、回転機構に接触している必要があります",
|
||||
"kubejs.ponder.turbine_mek.text_11": "飽和凝縮器は、蒸気を水に戻すために使用されます。必須ではありませんが、コイル層またはその上に設置する必要があります",
|
||||
"kubejs.ponder.turbine_mek.text_12": "必要に応じて、上面を蒸気排出口に置き換えることができます",
|
||||
|
||||
"kubejs.ponder.induction_mek.header": "Mekanism:インダクションマトリックス",
|
||||
"kubejs.ponder.induction_mek.text_1": "インダクションマトリックスは、大量のエネルギーを貯蔵することができます",
|
||||
"kubejs.ponder.induction_mek.text_2": "端はインダクションケーシングで作成する必要があります",
|
||||
"kubejs.ponder.induction_mek.text_3": "壁はインダクションケーシングまたは構造用ガラスにすることができます",
|
||||
"kubejs.ponder.induction_mek.text_4": "ポートはエネルギーの転送に使用します",
|
||||
"kubejs.ponder.induction_mek.text_5": "ポートの種類はコンフィギュレーターを使用して変更できます",
|
||||
"kubejs.ponder.induction_mek.text_6": "インダクションセルは、貯蔵できるエネルギーの量を増加させるために使用されます",
|
||||
"kubejs.ponder.induction_mek.text_7": "インダクションプロバイダは、エネルギーの転送レートを向上させるために使用されます",
|
||||
"kubejs.ponder.induction_mek.text_8": "マトリックスには、少なくとも1個のセルと1個のプロバイダが必要です",
|
||||
|
||||
"kubejs.ponder.sps.header": "Mekanism:超臨界相転移装置(SPS)",
|
||||
"kubejs.ponder.sps.text_1": "SPSは、大量のエネルギーを消費してポロニウムを反物質ガスに変換します",
|
||||
"kubejs.ponder.sps.text_2": "ポートの種類はコンフィギュレーターを使用して変更できます",
|
||||
"kubejs.ponder.sps.text_3": "SPSは、各面に対してこのパターンを使用して構築されます",
|
||||
"kubejs.ponder.sps.text_4": "片側には、中央にエネルギーを入力するためのポートが必要です",
|
||||
"kubejs.ponder.sps.text_5": "ポートの内側に、過充電コイルを設置します",
|
||||
"kubejs.ponder.sps.text_6": "エネルギーの消費量を増やすために、複数の過充電コイルを使用することもできます",
|
||||
"kubejs.ponder.sps.text_7": "ポロニウムを入力するためのポートが必要です",
|
||||
"kubejs.ponder.sps.text_8": "また、反物質を出力するためのポートも必要です"
|
||||
}
|
||||
88
minecraft/kubejs/assets/kubejs/lang/pt_br.json
Normal file
@@ -0,0 +1,88 @@
|
||||
{
|
||||
"kubejs.ponder.fission_mek.header": "Mekanism: Reator de Fissão",
|
||||
"kubejs.ponder.fission_mek.text_1": "A borda deve ser feita de Revestimentos",
|
||||
"kubejs.ponder.fission_mek.text_2": "As paredes devem ser de Revestimentos ou Vidro",
|
||||
"kubejs.ponder.fission_mek.text_3": "Coloque blocos de Conjunto de Combustível dentro para fazer as Varetas de Combustível",
|
||||
"kubejs.ponder.fission_mek.text_4": "Coloque o Conjunto da Haste de Controle no topo de cada Vareta de Combustível",
|
||||
|
||||
"kubejs.ponder.fission_mek_fuelrod.header": "Reator de Fissão do Mekanism: Conjunto de Combustível",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_1": "Coloque blocos de Conjunto de Combustível dentro para fazer as Varetas de Combustível",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_2": "Varetas de Combustível são criadas com vários blocos de Conjunto de Combustível de Fissão com um Conjunto da Haste de Controle no topo",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_3": "Coloque o Conjunto da Haste de Controle no topo de cada Vareta de Combustível",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_4": "Os blocos de Conjunto da Haste de Controle são colocados a 1 bloco de distância do teto",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_5": "As Varetas de Combustível não podem se tocar",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_6": "Múltiplas Varetas de Combustível funcionam melhor em um padrão de xadrez",
|
||||
|
||||
"kubejs.ponder.fission_mek_logic.header": "Reator de Fissão do Mekanism: Adaptadores Lógicos",
|
||||
"kubejs.ponder.fission_mek_logic.text_1": "Adaptadores Lógicos permitem Controle por Redstone para o Reator",
|
||||
"kubejs.ponder.fission_mek_logic.text_2": "Clique com o Botão Direito para abrir as Configurações",
|
||||
"kubejs.ponder.fission_mek_logic.text_3": "Com dois, você pode configurar um Sistema de Segurança que pode desligar o Reator sob certas condições",
|
||||
"kubejs.ponder.fission_mek_logic.text_4": "Defina este para Ativação",
|
||||
"kubejs.ponder.fission_mek_logic.text_5": "Defina este para Dano Crítico",
|
||||
"kubejs.ponder.fission_mek_logic.text_6": "Quando o Reator tiver Dano Crítico, ele emitirá um sinal de Redstone",
|
||||
"kubejs.ponder.fission_mek_logic.text_7": "Podemos usar isso para ativar um Pistão com um bloco de Cascalho ou Areia sobre ele para ativar um Observador",
|
||||
"kubejs.ponder.fission_mek_logic.text_8": "Este é um Observador virado para o Cascalho. O Cascalho irá ativá-lo e desligar o reator",
|
||||
|
||||
"kubejs.ponder.fission_mek_port.header": "Reator de Fissão do Mekanism: Portas",
|
||||
"kubejs.ponder.fission_mek_port.text_1": "Um Reator de Fissão precisa de no mínimo 4 Portas",
|
||||
"kubejs.ponder.fission_mek_port.text_2": "As Portas podem ser alteradas usando um Configurador",
|
||||
"kubejs.ponder.fission_mek_port.text_3": "Portas Necessárias:",
|
||||
"kubejs.ponder.fission_mek_port.text_4": "Entrada de Refrigerante",
|
||||
"kubejs.ponder.fission_mek_port.text_5": "Entrada de Combustível",
|
||||
"kubejs.ponder.fission_mek_port.text_6": "Saída de Rejeito",
|
||||
"kubejs.ponder.fission_mek_port.text_7": "Saída de Refrigerante Aquecido",
|
||||
|
||||
"kubejs.ponder.fusion_reactor.header": "Mekanism: Reator de Fusão",
|
||||
"kubejs.ponder.fusion_reactor.text_1": "O Reator de Fusão pode ser usado para gerar milhões de RF por tick",
|
||||
"kubejs.ponder.fusion_reactor.text_2": "As Portas podem ser alteradas usando um configurador",
|
||||
"kubejs.ponder.fusion_reactor.text_3": "O Reator de Fusão é construído usando este padrão para cada face",
|
||||
"kubejs.ponder.fusion_reactor.text_4": "Você precisará de uma porta para exportar energia",
|
||||
"kubejs.ponder.fusion_reactor.text_5": "A Matriz de Laser é usada para dar a partida inicial no reator",
|
||||
"kubejs.ponder.fusion_reactor.text_6": "O Controlador do Reator de Fusão deve ser colocado no meio da face superior",
|
||||
"kubejs.ponder.fusion_reactor.text_7": "Você precisará de duas portas para a entrada de Deutério",
|
||||
"kubejs.ponder.fusion_reactor.text_8": "e Trítio",
|
||||
|
||||
"kubejs.ponder.fusion_activation.header": "Reator de Fusão do Mekanism: Ativação",
|
||||
"kubejs.ponder.fusion_activation.text_1": "Para ativar o Reator de Fusão, precisaremos de algumas coisas",
|
||||
"kubejs.ponder.fusion_activation.text_2": "Você precisará colocar um Hohlraum preenchido com combustível D-T no Controlador",
|
||||
"kubejs.ponder.fusion_activation.text_3": "Você precisará disparar 400MRF usando Lasers na Matriz de Laser",
|
||||
"kubejs.ponder.fusion_activation.text_4": "O Amplificador de Laser precisa ter a face Vermelha apontada para a Matriz",
|
||||
"kubejs.ponder.fusion_activation.text_5": "Você também precisará fornecer combustível ao Reator",
|
||||
"kubejs.ponder.fusion_activation.text_6": "Para Deutério",
|
||||
"kubejs.ponder.fusion_activation.text_7": "Para Trítio",
|
||||
"kubejs.ponder.fusion_activation.text_8": "O Reator mistura o combustível D-T a uma taxa fixa quando eles são bombeados separadamente",
|
||||
|
||||
"kubejs.ponder.turbine_mek.header": "Mekanism: Turbina Industrial",
|
||||
"kubejs.ponder.turbine_mek.text_1": "A Turbina Industrial usa Refrigerante Aquecido para criar Energia",
|
||||
"kubejs.ponder.turbine_mek.text_2": "As Bordas devem ser feitas de Revestimentos de Turbina",
|
||||
"kubejs.ponder.turbine_mek.text_3": "As faces podem ser Revestimentos de Turbina, Vidro Estrutural, Válvulas ou Dutos de Ventilação",
|
||||
"kubejs.ponder.turbine_mek.text_4": "Válvulas da Turbina bombeiam Vapor para dentro, ou exportam Energia",
|
||||
"kubejs.ponder.turbine_mek.text_5": "Rotores da Turbina devem ser colocados no meio. Cada Rotor usa 2 Lâminas de Turbina",
|
||||
"kubejs.ponder.turbine_mek.text_6": "Um Complexo Rotacional deve ser colocado no topo do Rotor da Turbina",
|
||||
"kubejs.ponder.turbine_mek.text_7": "Dispersores de Pressão devem preencher a camada ao redor do Complexo Rotacional",
|
||||
"kubejs.ponder.turbine_mek.text_8": "Começando nesta camada, Dutos de Ventilação da Turbina podem ser usados para as faces externas. Estes também exportam Água da Turbina",
|
||||
"kubejs.ponder.turbine_mek.text_9": "Bobinas Eletromagnéticas são colocadas no topo do Complexo Rotacional",
|
||||
"kubejs.ponder.turbine_mek.text_10": "Um máximo de 5 podem ser colocadas. Elas devem se conectar umas às outras, ou estar tocando o Complexo Rotacional",
|
||||
"kubejs.ponder.turbine_mek.text_11": "Condensadores de Saturação são usados para converter Vapor de volta em Água. Eles não são obrigatórios, mas devem ser colocados na camada das Bobinas ou acima dela",
|
||||
"kubejs.ponder.turbine_mek.text_12": "A Face Superior pode ser substituída por Dutos de Ventilação da Turbina, se necessário",
|
||||
|
||||
"kubejs.ponder.induction_mek.header": "Mekanism: Matriz de Indução",
|
||||
"kubejs.ponder.induction_mek.text_1": "A Matriz de Indução é usada para armazenar toneladas de Energia",
|
||||
"kubejs.ponder.induction_mek.text_2": "As Bordas devem ser de Revestimentos",
|
||||
"kubejs.ponder.induction_mek.text_3": "As Faces podem ser de Revestimentos ou Vidro Estrutural",
|
||||
"kubejs.ponder.induction_mek.text_4": "Portas são usadas para transferir Energia",
|
||||
"kubejs.ponder.induction_mek.text_5": "As Portas podem ser alteradas usando um configurador",
|
||||
"kubejs.ponder.induction_mek.text_6": "Células de Indução são usadas para aumentar o Armazenamento de Energia",
|
||||
"kubejs.ponder.induction_mek.text_7": "Fornecedores de Indução são usados para aumentar a Taxa de Transferência de Energia",
|
||||
"kubejs.ponder.induction_mek.text_8": "A Matriz deve ter pelo menos uma Célula e um Fornecedor",
|
||||
|
||||
"kubejs.ponder.sps.header": "Mekanism: Transmutador de Fase Supercrítico (SPS)",
|
||||
"kubejs.ponder.sps.text_1": "O SPS converte Polônio em Gás de Antimatéria usando uma grande quantidade de energia",
|
||||
"kubejs.ponder.sps.text_2": "As Portas podem ser alteradas usando um configurador",
|
||||
"kubejs.ponder.sps.text_3": "O SPS é construído usando este padrão para cada face",
|
||||
"kubejs.ponder.sps.text_4": "Em um dos lados, você precisará de uma Porta no meio para entrada de energia",
|
||||
"kubejs.ponder.sps.text_5": "No lado de dentro, coloque uma Bobina Supercarregada na Porta",
|
||||
"kubejs.ponder.sps.text_6": "Você também pode usar múltiplas Bobinas Supercarregadas para um maior consumo de energia",
|
||||
"kubejs.ponder.sps.text_7": "Você precisará de uma Porta para a entrada de Polônio",
|
||||
"kubejs.ponder.sps.text_8": "E outra para exportar Antimatéria"
|
||||
}
|
||||
88
minecraft/kubejs/assets/kubejs/lang/zh_cn.json
Normal file
@@ -0,0 +1,88 @@
|
||||
{
|
||||
"kubejs.ponder.fission_mek.header": "Mekanism: 裂变反应堆",
|
||||
"kubejs.ponder.fission_mek.text_1": "边框必须使用裂变反应堆外壳方块",
|
||||
"kubejs.ponder.fission_mek.text_2": "表面可以是外壳或强化玻璃",
|
||||
"kubejs.ponder.fission_mek.text_3": "在内部放置燃料组件方块以构建燃料棒",
|
||||
"kubejs.ponder.fission_mek.text_4": "在每根燃料棒顶部放置控制棒组件",
|
||||
|
||||
"kubejs.ponder.fission_mek_fuelrod.header": "Mekanism 裂变反应堆: 燃料组件",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_1": "在内部放置燃料组件方块以构建燃料棒",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_2": "燃料棒由多个裂变燃料组件方块构成,顶部是控制棒组件",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_3": "在每根燃料棒顶部放置控制棒组件",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_4": "控制棒组件放在离顶层一格的位置",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_5": "燃料棒之间不能相互接触",
|
||||
"kubejs.ponder.fission_mek_fuelrod.text_6": "多个燃料棒最好布置成棋盘格样式",
|
||||
|
||||
"kubejs.ponder.fission_mek_logic.header": "Mekanism 裂变反应堆: 逻辑适配器",
|
||||
"kubejs.ponder.fission_mek_logic.text_1": "逻辑适配器允许通过红石控制反应堆",
|
||||
"kubejs.ponder.fission_mek_logic.text_2": "右键点击以打开配置界面",
|
||||
"kubejs.ponder.fission_mek_logic.text_3": "使用两个适配器可建立故障保护系统,在特定条件下关闭反应堆",
|
||||
"kubejs.ponder.fission_mek_logic.text_4": "将这个设置为激活",
|
||||
"kubejs.ponder.fission_mek_logic.text_5": "将这个设置为损坏临界水平",
|
||||
"kubejs.ponder.fission_mek_logic.text_6": "当反应堆损坏严重时,它会发出红石信号",
|
||||
"kubejs.ponder.fission_mek_logic.text_7": "我们可以利用这个信号激活带有沙子或砂砾的活塞,从而触发侦测器",
|
||||
"kubejs.ponder.fission_mek_logic.text_8": "这是一个面向砂砾的侦测器,砂砾会激活它并关闭反应堆",
|
||||
|
||||
"kubejs.ponder.fission_mek_port.header": "Mekanism 裂变反应堆: 端口",
|
||||
"kubejs.ponder.fission_mek_port.text_1": "一个裂变反应堆至少需要 4 个端口",
|
||||
"kubejs.ponder.fission_mek_port.text_2": "端口可以使用配置器进行更改",
|
||||
"kubejs.ponder.fission_mek_port.text_3": "必需端口:",
|
||||
"kubejs.ponder.fission_mek_port.text_4": "输入冷却剂",
|
||||
"kubejs.ponder.fission_mek_port.text_5": "输入燃料",
|
||||
"kubejs.ponder.fission_mek_port.text_6": "输出废料",
|
||||
"kubejs.ponder.fission_mek_port.text_7": "输出过热冷却剂",
|
||||
|
||||
"kubejs.ponder.fusion_reactor.header": "Mekanism: 聚变反应堆",
|
||||
"kubejs.ponder.fusion_reactor.text_1": "聚变反应堆每刻可产出数百万 RF",
|
||||
"kubejs.ponder.fusion_reactor.text_2": "端口可以使用配置器进行更改",
|
||||
"kubejs.ponder.fusion_reactor.text_3": "聚变反应堆的每个面都需按此模式建造",
|
||||
"kubejs.ponder.fusion_reactor.text_4": "你需要一个端口来导出能量",
|
||||
"kubejs.ponder.fusion_reactor.text_5": "激光聚焦矩阵用于启动反应堆",
|
||||
"kubejs.ponder.fusion_reactor.text_6": "聚变反应堆控制器必须放在顶部的中央",
|
||||
"kubejs.ponder.fusion_reactor.text_7": "你需要两个端口分别输入氘",
|
||||
"kubejs.ponder.fusion_reactor.text_8": "和氚",
|
||||
|
||||
"kubejs.ponder.fusion_activation.header": "Mekanism 聚变反应堆: 启动",
|
||||
"kubejs.ponder.fusion_activation.text_1": "要启动聚变反应堆,需要以下几样东西",
|
||||
"kubejs.ponder.fusion_activation.text_2": "在控制器中放入装满氘氚燃料的黑体辐射腔",
|
||||
"kubejs.ponder.fusion_activation.text_3": "使用激光向激光聚焦矩阵注入 400MRF 能量",
|
||||
"kubejs.ponder.fusion_activation.text_4": "激光增幅器的红色面需朝向激光聚焦矩阵",
|
||||
"kubejs.ponder.fusion_activation.text_5": "你还需要为反应堆提供燃料",
|
||||
"kubejs.ponder.fusion_activation.text_6": "输入氘",
|
||||
"kubejs.ponder.fusion_activation.text_7": "输入氚",
|
||||
"kubejs.ponder.fusion_activation.text_8": "反应堆会按比例将它们混合为氘氚燃料",
|
||||
|
||||
"kubejs.ponder.turbine_mek.header": "Mekanism: 工业涡轮",
|
||||
"kubejs.ponder.turbine_mek.text_1": "工业涡轮使用过热冷却剂生产能量",
|
||||
"kubejs.ponder.turbine_mek.text_2": "边框必须使用涡轮外壳方块",
|
||||
"kubejs.ponder.turbine_mek.text_3": "表面可以是外壳、结构玻璃、涡轮阀门或涡轮排气口",
|
||||
"kubejs.ponder.turbine_mek.text_4": "涡轮阀门用于输入蒸汽或输出能量",
|
||||
"kubejs.ponder.turbine_mek.text_5": "涡轮转子必须放置在中心,每个转子使用 2 个涡轮叶片",
|
||||
"kubejs.ponder.turbine_mek.text_6": "在涡轮转子顶部放置复杂旋钮装置",
|
||||
"kubejs.ponder.turbine_mek.text_7": "复杂旋钮装置的同层必须装填分压元件",
|
||||
"kubejs.ponder.turbine_mek.text_8": "从这一层开始,外表面可以使用涡轮排气口,它们还能导出水",
|
||||
"kubejs.ponder.turbine_mek.text_9": "在复杂旋钮装置上方放置电磁线圈",
|
||||
"kubejs.ponder.turbine_mek.text_10": "最多可放置 5 个线圈,它们必须彼此连接或接触复杂旋钮装置",
|
||||
"kubejs.ponder.turbine_mek.text_11": "饱和冷凝器用于将蒸汽转化回水。非必要,但需放在或高于线圈层",
|
||||
"kubejs.ponder.turbine_mek.text_12": "如有需要,顶面可以换成涡轮排气口",
|
||||
|
||||
"kubejs.ponder.induction_mek.header": "Mekanism: 能量感应矩阵",
|
||||
"kubejs.ponder.induction_mek.text_1": "能量感应矩阵可用于储存大量能量",
|
||||
"kubejs.ponder.induction_mek.text_2": "边框必须使用感应外壳方块",
|
||||
"kubejs.ponder.induction_mek.text_3": "表面可以是外壳、结构玻璃或感应端口",
|
||||
"kubejs.ponder.induction_mek.text_4": "端口用于传输能量",
|
||||
"kubejs.ponder.induction_mek.text_5": "端口可以使用配置器进行更改",
|
||||
"kubejs.ponder.induction_mek.text_6": "感应元件可增加能量存储量",
|
||||
"kubejs.ponder.induction_mek.text_7": "感应供应器用于提高能量传输速率",
|
||||
"kubejs.ponder.induction_mek.text_8": "矩阵必须有至少一个单元和一个供应器",
|
||||
|
||||
"kubejs.ponder.sps.header": "Mekanism: 超临界移相器(SPS)",
|
||||
"kubejs.ponder.sps.text_1": "SPS 使用大量能量将钋转化为反物质气体",
|
||||
"kubejs.ponder.sps.text_2": "端口可以使用配置器进行更改",
|
||||
"kubejs.ponder.sps.text_3": "SPS 的每个面都需按此模式建造",
|
||||
"kubejs.ponder.sps.text_4": "其中一面的中间放置一个端口用于输入能量",
|
||||
"kubejs.ponder.sps.text_5": "内部该端口上方放置增压线圈",
|
||||
"kubejs.ponder.sps.text_6": "你也可以使用多个增压线圈来提高能量输入速率",
|
||||
"kubejs.ponder.sps.text_7": "你需要一个端口来输入钋",
|
||||
"kubejs.ponder.sps.text_8": "另一个端口用于输出反物质"
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "kubejs:block/air_essence_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/cube_bottom_top",
|
||||
"textures": {
|
||||
"side": "kubejs:block/blaze_block",
|
||||
"bottom": "kubejs:block/blaze_block_top",
|
||||
"top": "kubejs:block/blaze_block_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "kubejs:block/blaze_powder_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/ancient_stone_cell",
|
||||
"cell": "kubejs:block/drive/ancient_stone_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/andesite_cell",
|
||||
"cell": "kubejs:block/drive/andesite_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/basalt_cell",
|
||||
"cell": "kubejs:block/drive/basalt_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/black_cell",
|
||||
"cell": "kubejs:block/drive/black_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/blackstone_cell",
|
||||
"cell": "kubejs:block/drive/blackstone_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/blue_cell",
|
||||
"cell": "kubejs:block/drive/blue_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/brown_cell",
|
||||
"cell": "kubejs:block/drive/brown_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/calcite_cell",
|
||||
"cell": "kubejs:block/drive/calcite_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/clay_cell",
|
||||
"cell": "kubejs:block/drive/clay_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/cobbled_deepslate_cell",
|
||||
"cell": "kubejs:block/drive/cobbled_deepslate_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/cyan_cell",
|
||||
"cell": "kubejs:block/drive/cyan_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/diorite_cell",
|
||||
"cell": "kubejs:block/drive/diorite_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/dirt_cell",
|
||||
"cell": "kubejs:block/drive/dirt_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/end_stone_cell",
|
||||
"cell": "kubejs:block/drive/end_stone_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/granite_cell",
|
||||
"cell": "kubejs:block/drive/granite_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/gravel_cell",
|
||||
"cell": "kubejs:block/drive/gravel_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/gray_cell",
|
||||
"cell": "kubejs:block/drive/gray_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/green_cell",
|
||||
"cell": "kubejs:block/drive/green_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/kivi_cell",
|
||||
"cell": "kubejs:block/drive/kivi_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/lava_cell",
|
||||
"cell": "kubejs:block/drive/lava_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/light_blue_cell",
|
||||
"cell": "kubejs:block/drive/light_blue_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/light_gray_cell",
|
||||
"cell": "kubejs:block/drive/light_gray_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
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||||
"from": [0, 0, 0],
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||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/lime_cell",
|
||||
"cell": "kubejs:block/drive/lime_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/magenta_cell",
|
||||
"cell": "kubejs:block/drive/magenta_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/moss_cell",
|
||||
"cell": "kubejs:block/drive/moss_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/netherrack_cell",
|
||||
"cell": "kubejs:block/drive/netherrack_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/orange_cell",
|
||||
"cell": "kubejs:block/drive/orange_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/pink_cell",
|
||||
"cell": "kubejs:block/drive/pink_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/purple_cell",
|
||||
"cell": "kubejs:block/drive/purple_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/red_cell",
|
||||
"cell": "kubejs:block/drive/red_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/red_sand_cell",
|
||||
"cell": "kubejs:block/drive/red_sand_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/sand_cell",
|
||||
"cell": "kubejs:block/drive/sand_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/sky_stone_cell",
|
||||
"cell": "kubejs:block/drive/sky_stone_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/soul_sand_cell",
|
||||
"cell": "kubejs:block/drive/soul_sand_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/tuff_cell",
|
||||
"cell": "kubejs:block/drive/tuff_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/white_cell",
|
||||
"cell": "kubejs:block/drive/white_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"particle": "kubejs:block/drive/yellow_cell",
|
||||
"cell": "kubejs:block/drive/yellow_cell"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Cell Backdrop",
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 2, 2],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [9, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 6, 2], "texture": "#cell", "cullface": "north"},
|
||||
"up": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"},
|
||||
"down": {"uv": [6, 0, 0, 2], "texture": "#cell", "cullface": "north"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "kubejs:block/earth_essence_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "kubejs:block/fire_essence_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/cube_bottom_top",
|
||||
"textures": {
|
||||
"side": "kubejs:block/magical_soil_side",
|
||||
"bottom": "minecraft:block/dirt",
|
||||
"top": "kubejs:block/magical_soil_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "block/cube_all",
|
||||
"textures": {
|
||||
"all": "kubejs:block/water_essence_block"
|
||||
}
|
||||
}
|
||||
BIN
minecraft/kubejs/assets/kubejs/ponder/fission_logic.nbt
Normal file
BIN
minecraft/kubejs/assets/kubejs/ponder/fission_logic_example.nbt
Normal file
BIN
minecraft/kubejs/assets/kubejs/ponder/fission_mek.nbt
Normal file
BIN
minecraft/kubejs/assets/kubejs/ponder/fusion_activation.nbt
Normal file
BIN
minecraft/kubejs/assets/kubejs/ponder/fusion_mek.nbt
Normal file
BIN
minecraft/kubejs/assets/kubejs/ponder/induction_matrix.nbt
Normal file
BIN
minecraft/kubejs/assets/kubejs/ponder/reactor.nbt
Normal file
BIN
minecraft/kubejs/assets/kubejs/ponder/sps.nbt
Normal file
BIN
minecraft/kubejs/assets/kubejs/ponder/turbine_mek.nbt
Normal file
|
After Width: | Height: | Size: 2.6 KiB |
BIN
minecraft/kubejs/assets/kubejs/textures/block/blaze_block.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
BIN
minecraft/kubejs/assets/kubejs/textures/block/drive/red_cell.png
Normal file
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 2.0 KiB |