Version 5.4
This commit is contained in:
27
minecraft/config/solcarrot-server.toml
Normal file
27
minecraft/config/solcarrot-server.toml
Normal file
@@ -0,0 +1,27 @@
|
||||
[milestones]
|
||||
#Number of hearts you start out with.
|
||||
# Default: 10
|
||||
# Range: 0 ~ 1000
|
||||
baseHearts = 10
|
||||
#Number of hearts you gain for reaching a new milestone.
|
||||
# Default: 2
|
||||
# Range: 0 ~ 1000
|
||||
heartsPerMilestone = 3
|
||||
#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order. Naturally, adding more milestones lets you earn more hearts.
|
||||
milestones = [25, 50, 75, 100, 150, 200, 250, 300, 400, 500]
|
||||
|
||||
[filtering]
|
||||
#Foods in this list won't affect the player's health nor show up in the food book.
|
||||
blacklist = []
|
||||
#When this list contains anything, the blacklist is ignored and instead only foods from here count.
|
||||
whitelist = []
|
||||
#The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks.
|
||||
# Default: 1
|
||||
# Range: 0 ~ 1000
|
||||
minimumFoodValue = 8
|
||||
|
||||
[miscellaneous]
|
||||
#Whether or not to reset the food list on death, effectively losing all bonus hearts.
|
||||
resetOnDeath = true
|
||||
#If true, eating foods outside of survival mode (e.g. creative/adventure) is not tracked and thus does not contribute towards progression.
|
||||
limitProgressionToSurvival = false
|
||||
Reference in New Issue
Block a user