Version 5.4
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102
minecraft/config/extremereactors/common.toml
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102
minecraft/config/extremereactors/common.toml
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#Common configuration settings
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[common]
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#General options
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[common.general]
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#A multiplier for balancing fuel consumption.
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# Default: 1.0
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# Range: 0.5 ~ 100.0
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fuelUsageMultiplier = 0.8
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#A multiplier for balancing overall power production from Extreme Reactors generators.
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# Default: 1.0
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# Range: 0.5 ~ 100.0
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powerProductionMultiplier = 4.0
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#Number of ticks between updates for the Redstone Port.
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# Default: 20
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# Range: 10 ~ 100
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ticksPerRedstoneUpdate = 20
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#Define how Reactors works
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[common.reactor]
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#The maximum valid size of a Reactor in the Y dimension, in blocks.
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#Lower this if your server's players are building ginormous Reactors.
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#Bigger Y sizes have far less performance impact than X/Z sizes.
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# Default: 48
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# Range: 3 ~ 256
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maxReactorHeight = 48
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#The maximum valid size of a Reactor in the X/Z plane, in blocks.
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#Lower this if your server's players are building ginormous Reactors.
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# Default: 32
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# Range: 3 ~ 256
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maxReactorSize = 32
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#A multiplier for balancing Reactor power production. Stacks with powerProductionMultiplier.
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# Default: 1.0
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# Range: 0.5 ~ 100.0
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reactorPowerProductionMultiplier = 3.0
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#Define how Turbines works
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[common.turbine]
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#The maximum valid height of a Turbine (Y axis), in blocks.
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# Default: 32
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# Range: 5 ~ 256
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maxTurbineHeight = 32
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#The maximum valid size of a Turbine in the X/Z plane, in blocks.
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# Default: 32
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# Range: 5 ~ 256
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maxTurbineSize = 32
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#A multiplier for balancing rotor sizes.
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#Multiplies the amount of energy lost to aerodynamic drag per tick.
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# Default: 1.0
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# Range: 0.5 ~ 10.0
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turbineAeroDragMultiplier = 1.0
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#A multiplier for balancing coil size.
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#Multiplies the amount of energy drawn per coil block per tick.
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# Default: 1.0
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# Range: 0.5 ~ 10.0
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turbineCoilDragMultiplier = 1.0
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#A multiplier for balancing coil size.
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#Multiplies the amount of fluid each blade block can process (base of 25 will be multiplied,
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#then rounded down to the nearest integer).
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# Default: 1.0
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# Range: 0.5 ~ 10.0
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turbineFluidPerBladeMultiplier = 1.0
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#A multiplier for balancing rotor sizes.
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#Multiplies the amount of energy lost to friction per tick.
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# Default: 1.0
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# Range: 0.5 ~ 10.0
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turbineMassDragMultiplier = 1.0
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#A multiplier for balancing turbine power production.
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#Stacks with powerProductionMultiplier.
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# Default: 1.0
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# Range: 0.5 ~ 10.0
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turbinePowerProductionMultiplier = 3.0
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#Define how Fluidizer works
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[common.fluidizer]
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#The maximum valid size of a Fluidizer in the Y dimension, in blocks.
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#Lower this if your server's players are building ginormous Fluidizer.
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# Default: 16
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# Range: 3 ~ 64
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maxFluidizerHeight = 16
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#The maximum valid size of a Fluidizer in the X/Z plane, in blocks.
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#Lower this if your server's players are building ginormous Fluidizer.
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# Default: 16
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# Range: 3 ~ 64
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maxFluidizerSize = 16
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#The amount of energy need to process a single tick of a recipe.
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# Default: 25
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# Range: 20 ~ 1000
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energyPerRecipeTick = 25
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#Define how Energizer works
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[common.energizer]
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#The maximum valid size of a Energizer in the Y dimension, in blocks.
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#Lower this if your server's players are building ginormous Energizer.
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# Default: 32
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# Range: 3 ~ 32
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maxEnergizerHeight = 32
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#The maximum valid size of a Energizer in the X/Z plane, in blocks.
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#Lower this if your server's players are building ginormous Energizer.
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# Default: 32
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# Range: 3 ~ 32
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maxEnergizerSize = 32
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