Version 5.4
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168
minecraft/config/create_enchantment_industry-server.toml
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168
minecraft/config/create_enchantment_industry-server.toml
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#.
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#Parameters and abilities of kinetic mechanisms
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[kinetics]
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#.
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#Whether Deployer killed entities should drop experience.
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deployerKillDropXp = true
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#Scale for experience dropped from Deployer killed entities.
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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deployerKillXpScale = 1.0
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#.
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#Whether Deployer mined blocks should drop experience.
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deployerMineDropXp = true
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#.
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#Scale for experience dropped from Deployer mined blocks.
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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deployerMineXpScale = 1.0
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#Whether Deployer collect dropped experience as Experience Nugget.
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deployerCollectXp = true
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#Whether Mending enchantment applies to Deployer held item (Needs deployerCollectXp = true).
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deployerMendItem = true
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#Whether Deployer can perform sweep attack.
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deployerSweepAttack = true
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#Whether Crushing Wheel killed entities should drop experience.
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crushingWheelKillDropXp = true
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#Probability of Crushing Wheel killed entities dropping experience.
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# Default: 0.30000001192092896
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# Range: 0.0 ~ 1.0
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crushingWheelKillDropXpChance = 0.30000001192092896
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#Scale for experience dropped from Crushing Wheel killed entities.
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# Default: 0.3400000035762787
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# Range: 0.0 ~ 1.0
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crushingWheelKillDropXpScale = 0.3400000035762787
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#.
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#Fine tune the kinetic stats of individual components
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[kinetics.stressValues.v1]
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#.
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#[in Stress Units]
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#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
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[kinetics.stressValues.v1.impact]
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mechanical_grindstone = 4.0
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grindstone_drain = 4.0
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#.
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#Parameters and abilities of fluids and fluid operating components
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[kinetics.fluids]
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#.
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#Whether Liquid Experience vaporize into Experience Orbs upon placement.
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experienceVaporizeOnPlacement = true
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#.
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#The amount of liquid a Printer can hold (mB).
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#[@cui:RequiresReload:server]
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# Default: 4000
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# Range: > 1000
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printerFluidCapacity = 4000
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#.
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#If printing Written Book function of Printer should be enabled.
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#[@cui:RequiresReload:server]
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enableWrittenBookPrinting = true
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#.
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#If printing Enchanted Book function of Printer should be enabled.
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#[@cui:RequiresReload:server]
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enableEnchantedBookPrinting = true
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#.
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#If printing Create's copiable item of Printer should be enabled.
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#[@cui:RequiresReload:server]
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enableCreateCopiableItemPrinting = true
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#.
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#If changing package pattern function of Printer should be enabled.
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#[@cui:RequiresReload:server]
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enablePackagePatternPrinting = true
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#.
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#If assigning package address function of Printer should be enabled.
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#[@cui:RequiresReload:server]
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enablePackageAddressPrinting = true
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#.
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#If assigning custom name function of Printer should be enabled.
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#[@cui:RequiresReload:server]
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enableCustomNamePrinting = true
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#.
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#Whether printing custom name (displayed in italic) as item name (displayed in non-italic).
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printingCustomNameAsItemName = false
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#.
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#The generation change when copy written books, value of 1 will prevent copying copy of copy
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# Default: -3
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# Range: -3 ~ 1
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printingGenerationChange = -3
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#.
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#The cost multiplier of printing Enchanted Book.
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# Default: 1.0
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# Range: 0.009999999776482582 ~ 100.0
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printingEnchantedBookCostMultiplier = 1.0
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#.
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#Whether Printer denylist prevents enchanted book from being copying.Setting false allows copying enchanted book without denied enchantment
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printingEnchantedBookDenylistStopCopying = true
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#.
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#The amount of liquid a Blaze Enchanter can hold (mB).
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#[@cui:RequiresReload:server]
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# Default: 4000
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# Range: > 1000
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blazeEnchanterFluidCapacity = 4000
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#.
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#The amount of liquid a Blaze Forger can hold (mB).
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#[@cui:RequiresReload:server]
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# Default: 4000
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# Range: > 1000
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blazeForgerFluidCapacity = 4000
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#.
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#The amount of liquid an Experience Lantern can hold (mB).
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#[@cui:RequiresReload:server]
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# Default: 1000
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# Range: > 100
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experienceLanternFluidCapacity = 1000
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#.
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#The amount of Experience an Experience Lantern can drain from player per 0.5 tick (mB).
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#[@cui:RequiresReload:server]
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# Default: 50
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# Range: > 1
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experienceLanternDrainRate = 50
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#.
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#Parameters and abilities of enchantment operating components
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[kinetics.enchantments]
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#.
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#.
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#The max experience level a Blaze Enchanter can use in Regular Enchanting
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# Default: 30
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# Range: > 0
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blazeEnchanterMaxEnchantLevel = 50
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#.
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#The max experience level a Blaze Enchanter can use in Super Enchanting
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# Default: 60
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# Range: > 0
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blazeEnchanterMaxSuperEnchantLevel = 100
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#.
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#Max enchantment level in Super Enchanting will be extended by this value
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# Default: 1
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# Range: 0 ~ 255
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enchantmentMaxLevelExtension = 1
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#.
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#If Super Enchanting and Super Forging ignores enchantment compatibility
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ignoreEnchantmentCompatibility = true
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#.
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#If Enchantment splitting respects over-capped level
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splitEnchantmentRespectLevelExtension = false
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#.
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#Parameters and abilities of processing mechanisms and appliances
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[kinetics.processing]
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#.
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#.
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#Probability of regular lightning strike transforming Block of Experience.
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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regularLightningStrikeTransformXpBlockChance = 1.0
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